Showing posts with label Concepts. Show all posts
Showing posts with label Concepts. Show all posts

August 2, 2018

On God of War and Narrative Transparency


Let me jump ahead of any comments and say this: when asked by my brother what I think of God of War (2018), my response was “Yeah, s’pretty good.”  Admittedly my concentration was split at the time since I was in the middle of an enemy skirmish, but it seems like a pretty apt descriptor.  I’m still not going to call it GOTY 2018 yet, or slap a 10/10 on the box; that said, it’s a good game that’s a worthy addition to any gamer’s collection.

There.  Now that I’ve made that clear, I’m at a much lower risk of ruffling tail feathers with my next statement: boy, the devs did not even try to hide their intentions with this game.  There’s pulling back the veil, and then there’s using a veil made of saran wrap.

But that might not be a bad thing.  Well, except when it is.


…Except when it isn’t.

July 19, 2018

The 900th Post: My Hero Academia (?!)


Hello, and welcome once again to Cross-Up, your one stop shop for dozens of Kingdom Hearts posts all sorts of posts on video games, movies, TV shows, and more.  And in this case, “more” happens to include anime.  And manga, by extension.  So let’s not delay any longer.  My Hero Academia has been making waves for a while now, and it’s time I use this milestone celebration -- the 900th post here on this blog -- to take a closer look.

Here we go.  These are The Top 5 Best Girls of My Hero Academia.

…Oh, wait.  No it isn’t.  Never mind.  Continuing on.

May 10, 2018

Avengers: Infinity War: So That Happened


I was going to give this Avengers: Infinity War post a subtitle that made a none-too-subtle reference to Bleach, but then I realized that that in itself would have constituted a spoiler from moment one.  And as lax as I can be with spoilers, I know that that’s a dirtbag move.  

I guess my only option is to meet others halfway and embed one of its most infamous songs.  A fair tribute, yes?  Anyway, let’s get in there.

THERE ISN’T A FONT SIZE LARGE ENOUGH TO CONVEY HOW MANY SPOILERS THERE ARE IN THIS POST.  THIS IS YOUR ONLY WARNING.  IF YOU WANT A SPOILER-FREE TAKE, GO HERE INSTEAD.

…Okay, maybe there is a font size large enough, but I don’t want to use it.  That’s a last resort.

June 29, 2017

Are Video Game Characters Just Functions?


Real talk: I saw this header (sans my edits) on Destructoid a few days ago, and I thought to myself, “AHAHAHAHA!  Oh God, I HAVE to use this in a post somehow!”  I’m so glad I was able to -- although I lament not being able to work in some birds for scale.  In any case?  Peter “Combofiend” Rosas?  If you and/or the rest of the Capcom crew are reading this, then bless your hearts.

So I might as well start this post off right.  It looks like it’s that time again, everyone: now I get to talk about improbably buxom fictional women.


June 5, 2017

That Thing You Like Sucks (And That’s Okay)


I’ve been at this for a while without any major arguments or controversies.  So, time to jeopardize that in one shot with this post.  Because if there’s one thing I wouldn’t mind doing, it’s rustling tail feathers so much that the flesh will peel right off of the bone.

Ready?  Incendiary opinions, HO!

March 30, 2017

Are Japanese Games Getting Too Lewd?


I like to imagine that there’s a person out there who reads the title of this post, screams “NOOOOOOOOOOOOOOOO!” and then dives from the sky like a peregrine falcon to try and hit me with a flying cross chop at 200 miles per hour.  The keyword here is try, for obvious reasons.  I like my bones in working order, you see.

Now then.  Early on in my blogging career (sure, let’s call it that), I tended to use the phrase “improbably buxom” to describe -- well, you can probably guess.  I still use it, because I think it’s worth a chuckle.  But back then I used it a bit more because I went on about stuff like Dead or Alive.  It reached a point where I joked about spearheading a campaign to create Improbably Buxom: The Game, in which you play as a character out to make the women of the world -- you guessed it -- improbably buxom.  Then I found out that that game had already been made, more or less; the details aren’t intimate to me, but I’m willing to bet that it’s hentai.  Does that count in the grand scheme of things?  That’s a question worthy of debate. 

But imagine my surprise when a slew of recent Japanese games do their best to ape my glorious concept.  All with a straight face.  And it just leaves me wondering: are the games from the land of the rising sun becoming too lewd for their own good?

March 16, 2017

On Power Rangers and Mega-Consequences

All right, we’re a little over a week away from the release of a brand new Power Rangers movie (and in the midst of a Twitch streaming marathon), so I figure this is as good a time as any to launch into a tangentially-related discussion about it.  But before I do anything else: Lost Galaxy has the best theme song of the entire franchise.  Yeah, I said it.  Come at me.  Fight me 1v1.

At this stage, it’s impossible to know for sure whether Lionsgate’s soon-to-drop film is good or not.  We can all make guesses based on the evidence presented -- trailers, interviews, and so on -- but there are only two ways to confirm its quality (or lack thereof): take in as many reviews as possible, or see it in the flesh.  I’d imagine that there’s a decent number of people who are already crying tears of blood over what’s been shown off so far -- I’ve almost hacked up a lung on a couple of occasions -- but you know what they say.  Innocent until proven guilty.  It’s a shame that proving innocence or guilt requires a time/money investment that might prove physically or spiritually painful; still, that’s the way it goes.

In any case, Power Rangers has gotten me thinking.  It pretty much had to; as your friendly neighborhood tokusatsu fan, 48% of my brainpower is devoted to visualizing OTT transformation poses.  So let’s get to it.

March 6, 2017

So How Good is Cosplay, Really?


You know, I can’t even begin to guess the number of posts that have been inspired by conversations with my brother.  I swear, he’s like a goldmine of writing material -- which is partly to be expected when he’s the perpetual Ken to my Ryu, the Sol to my Ky, the Jin to my Ragna.  So yeah, throw this one onto the pile next and hope it doesn’t topple onto you.

I was playing The Last Guardian one day, and getting pretty into it.  Meanwhile, he was online and looking at stuff -- Injustice 2 footage chief among them, so he could be the Batman to my Superman -- but I didn’t pay much attention to him.  At one point, though, he made a bold declaration; it was the sort of thing that made me take pause and divert my attention (but not my eyes) from my adventure with Trico.  What did he say, you ask?  Three simple words.

“I hate cosplay.”

February 20, 2017

Getting the Most Out of Games


Before I do anything else, I need to ask you Star Wars fans out there a question: what do you think of Darth Vader? 

I’m curious, because I don’t have a leg to stand on.  I’ve seen the Star Wars movies (save for Rogue One, for now at least), but I can’t say they’ve ever occupied a major space in my mind, or formed a crucial part of my nerd identity.  They were just movies I could watch, enjoy, and move on from.  More to the point, they were movies that -- by a twist of fate -- were almost completely absent from my childhood, and even then I saw them in an imperfect form (The Empire Strikes Back was my first, and it would be years before I even thought about watching Return of the Jedi).  So even if I know the key talking points and the details, I don’t have the bond with them that others likely do.

That’s part of the reason why I’m starting with a question about Darth Vader.  I know who he is and what he’s about -- more or less -- but it’s surface-level stuff compared to the true fans.  Smarter writers than me could probably go on at length about why he’s “badass”, or the thematic heft behind his presence in the canon, or why his stint in Soulcalibur IV was such a pivotal moment.  I don’t have the understanding of the character, so that’s why I need others to explain the appeal.

Of course, the other part of the reason I’m starting with a question is this: I recently learned that there’s a Darth Vader RC car.

January 2, 2017

JoJo’s Bizarre Adventure: All Star Blogging (Part 4)

I should probably start off this post by making something very clear.  There are tons of factors that decide whether a story -- a game, a movie, a book, a TV show, or whatever -- is good.  Even if that’s true, I think we can all agree that characters make up a good chunk of those factors.  As I’ve said, characters create opportunities; if they’re engaging, then they can take an audience to some incredible highs.  If they’re bad, then it’s the equivalent of jamming Mount Olympus into your eyeball.

It’s pretty easy to throw around the claim that “characters should be likable”.  And yeah, that’s a big part of it.  But let’s not get bogged down by strict definitions; “likable” doesn’t have to mean that the character is an admirable, noble member of society.  He or she doesn’t have to be a bang-up hero, because otherwise we would ignore villains by default.  It’s about making sure that, by writing and/or design, there’s something compelling about a character.  That should be understood by everyone, because it’s certainly something understood by JoJo’s Bizarre Adventure and its creator, Hirohiko Araki.

So now that I’ve said all that, let me make a claim about Battle Tendency.  A huge chunk of the named characters are assholes.  And that’s awesome.

Your next line is…
What?  You didn’t tell me there were SPOILERS in this post!
…Except I kind of did.  I lead in with this red text for a reason, people.


October 31, 2016

Shower Thoughts with Stardust Crusaders (Part 1)

Here’s an important question right off the bat: what is the difference between the Stands in JoJo’s Bizarre Adventure: Stardust Crusaders and the Personas from Persona 5, 4, 3, 2, and 1?

They’re extremely similar, so I don’t blame anyone for getting confused by the two.  Men and women tap into a mix of psychological and spiritual power to summon crazy-looking warriors to fight on their behalf.  Only a chosen few can manifest them; the rest are lucky to even see them.  Unreal powers are slung around as easily as a softball in a pickup game of catch.  They’ve been the centerpieces of multiple fighting games.  They’ve experienced no shortage of popularity over the years, if not a surge in fan interest.  Honestly, I’d say that at this point, the fact that there’s no dedicated JoJo X Persona game is an affront to every deity imaginable.  Magician’s Red vs. Take-Mikazuchi?  Come on, that’s easy money.

It should go without saying, but I’m a fan of both franchises -- and it just so happens that I’ve been grinding my way through as much JoJo as possible over the past few months.  As a result, I’ve finally done what thousands (if not millions) of fans have done already, and completed Part 3 -- Stardust Crusaders.  And now I can tackle the question for myself.  Not the question of “is this any good”, oh no.  (Though I’ll be doing that anyway at some point.)  No, I think it’s time for me to split hairs on an ultimately inconsequential issue.

I have a theory -- a shaky theory, but a theory nonetheless.  The Personas are what you really are deep down.  The Stands are what you want to be…but fail to be regardless.

October 27, 2016

Top 10(ish) Cool Video Game Ladies -- ACT II


Okay, so quick show of hands: who here thinks that the gaming industry has improved recently?

I know it may seem otherwise with every other post I write, but I’m glad to argue that there’s been progress.  Indie titles are doing the lord’s work, as usual.  Some of the biggest releases of the last year or two have tried to push the envelope in various ways.  There’s innovation to be truly excited about; would you ever have guessed that Nintendo, of all companies, would release an online multiplayer shooter and instantly have it become a success?

Yes, things are better than they were.  But of course, they could be even better.  There’s still a lot of work that needs to be done on multiple fronts, with the treatment (or even usage) of female characters well among them.  We want a better future, and people are trying to get there however they can.  That’s true even if some days it seems like “progress” is made while seemingly wearing a suit of armor during a triathlon.

But in order to see where we’re going, we have to know where we’ve been.  So it’s time to do something I’ve never, ever done before…except for the last time I did it.

October 6, 2016

On the Mysterious Waif (and Friends)


Against my better judgment, I decided to try and play Star Ocean: Integrity and Faithlessness again.

*sigh*

…Didn’t go well, guys.  Didn’t go well.

September 12, 2016

What if AAA Games Were Less Violent?

Confession time: up until a few days before its release, I didn’t know very much about No Man’s Sky.  From what I can gather, I wasn’t the only one; the narrative being spun around it is that the sheer vagueness of what you could do -- to the point where posts and articles had to be uploaded explaining the game -- made for a game that let you do pretty much everything.  I didn’t need that much from it, because the idea of going on a sick space adventure is something that personally appeals to me.  I did want to be an astronaut when I was seven, after all, and that burning desire to see space hasn’t left just yet.

But my desire to see space from the perspective of No Man’s Sky is -- well, it’s diminished.  I’m sure it’s all right, and that it’ll be updated into greatness somewhere down the line.  Likewise, I’m so glad it exists as a potential first step, and I hope some real good comes from it in the future.  But when I see clips like this one floating around, it’s hard for me to get too excited.  And then I remember that I’ve still got infinity hours left to parse through in Xenoblade Chronicles X, the content of which is still providing me with stuff I never even knew I wanted.  (Whenever “Uncontrollable” has its chorus go full tilt, my whole body basically goes “das it mane”.)

Still, No Man’s Sky has gotten me thinking about what games can be.  Of course, it hasn’t accomplished that alone.  I have Uncharted 4: A Thief’s End to “thank” as well.

August 15, 2016

Hijacked by Politics.


If you’ve been keeping up with this blog for even a few weeks, you may be well aware that I try to focus on fiction.  Games, movies, TV shows, stuff like that -- the stories that circulate throughout our world, what’s good about them, what’s bad, and the general concepts worth taking away.  I’ll be the first to admit that there’s a pretty strong lean towards gaming, though -- whether it’s putting the industry under the microscope, or taking shots at Final Fantasy again (which I’ve found attracts readers faster than a mound of poop the size of a rhino attracts flies).  But you don’t even need to be a longtime reader to know what I do.  Just look at the header.  Look at the layout.  Cripes, the titles for all of the sidebar widgets are references to Street Fighter.

So it’s not like I have either interest or experience in talking about real-world stuff via this blog.  I know where my expertise lies, and it’s not with politics.  But just this once, I’m going to make an exception -- a “break glass in case of emergency” sort of post.  If you’ve been keeping up with the news -- or more specifically, the fight to claim the White House for the next four years -- then you know what’s up.  If you don’t?  Maybe I’m being ignorant here, but…is it just me, or does this presidential race sound like something that’d make for a pretty striking (if bizarre) story?

I guess it’s like they say (the back half of which is now a major motion picture): truth is stranger than fiction.

July 25, 2016

Who’s the Best Superhero Ever?

So both Captain America: Civil War and Batman v. Superman: Dawn of Justice have made the rounds in the past few months.  One of them is great; one of them is not so great.  Still, they do represent an important talking point: even though superhero movies have been around for a good while now, they still have enough clout and momentum to stay self-sustaining, at least for a while yet (and more for the Marvel camp than, say, Fox, Warner Brothers, or Sony).  We’re bound to see more of them, obviously.  There are detractors, and they have a good point -- we’re at risk of oversaturation, for sure -- but hey.  Maybe we’ll get a good Doom Patrol movie out of WB, so that my dream of seeing Animal-Vegetable-Mineral Man on the big screen can finally be fulfilled.

That does bring up something worth discussing, though.  Obviously, the Marvel movies (and others) have brought once-obscure characters into the spotlight, and pretty successfully; where would Iron Man be if not for the efforts of Robert Downey Jr. way back when?  But I wonder how many people the movies are actually converting.  That is, how many people have gained enough interest in comics thanks to the movies to actually seek out these heroes in their natural habitat?  How many people who weren’t already down with stuff like Asgard or the Infinity Gauntlet have even run a Google search?  Are people actually converting into true fans?

I’d imagine so, because the movies serve as condensed introductions.  But that leads to a follow-up question: who are people choosing to follow, and why?  Who’s captured their hearts and minds?  Who is the best superhero?

Okay, that’s like three questions (technically four), but whatever.  It’s for a good cause.

July 7, 2016

“Just Turn Your Brain Off!”


Welp.  The last horse has finally crossed the finish line.

Even though I’ve known about it for years, and even though people have urged me for just as long, I’ve finally taken the plunge and started watching JoJo’s Bizarre Adventure in earnest.  It’s not as if I hate the franchise, because even my formerly-shallow understanding of the Joestar bloodline’s exploits have told me “This is a thing I need to get into.”  I would’ve gotten into it sooner, but every time I tried, I did so with my tablet -- which I’ve found is not at all conducive to Crunchyroll usage.  Eventually it flat-out decided to say that it was incompatible with the site, so I did what I should’ve done ages ago and watched it on my PC.  Not all at once, mind, but over time.  Progressively, if and when I get the chance.  (Who’ll write stupidly-long posts, if not I?)

For the record, I’m all done with Part 1 (Phantom Blood) and Part 2 (Battle Tendency).  I’ve got an uphill battle ahead, considering that Part 3 (Stardust Crusaders) is longer than both of the first two parts combined.  Still, it’ll be worth it so I can get to Part 4 (Diamond is Unbreakable), AKA the part I’ve been hyped about for ages now.  I don’t know what’s wrong with the guys in-universe; I think Josuke’s hair is pretty cool…though I could be biased.  I’ve always had a soft spot for delinquent-type characters.

It goes without saying, but I’ll say more about JoJo in the future.  In fact, let’s go ahead and start now -- because there’s a topic tied to it that’s pretty important.  And it relates to video games, too!  And media in general, really.  Yeah, I’m seriously playing the magician here.

June 30, 2016

Shower Thoughts with Persona 5

So Tokyo Mirage Sessions #FE is finally out.  Say what you will upfront about its choice to dive headfirst into idol culture (or the Japanese entertainment industry at large), but you know what?  Can we just take a minute to appreciate the fact that it even came out at all?  True, it’s not the game anyone expected when a cross between Shin Megami Tensei and Fire Emblem was announced -- and we’ll always be left wondering “what could have been” if the collaboration truly mashed the two together.  On the other hand, this is a game that’s not only trying to say something on its own terms, but also something that -- given its style and content -- could’ve stayed chained up within Japan’s borders.  Let’s count our blessings here.

As of this post -- or this paragraph, specifically -- I haven’t played Tokyo Mirage Sessions just yet.  I will soon, though.  It’s kind of ill-advised, given that I still need to beat Xenoblade Chronicles X, and poor Tales of Zestiria is basically howling at the moon every night.  But I suppose at least a quick look won’t hurt.  Besides, we’re still a ways out from Persona 5; if anything’s going to ease the sting of waiting for THE MOST STYLISH GAME IN HISTORY, then it might as well be Persona Lite.

With that said, I’ve been thinking about Persona 5 a bit recently -- and not just getting swept up by the visuals.  Or at least trying not to.  But again, we’re dealing with THE MOST STYLISH GAME IN HISTORY…which also includes a Kamen Rider girl.  Be still, my heart.