Showing posts with label The Last of Us. Show all posts
Showing posts with label The Last of Us. Show all posts

August 2, 2018

On God of War and Narrative Transparency


Let me jump ahead of any comments and say this: when asked by my brother what I think of God of War (2018), my response was “Yeah, s’pretty good.”  Admittedly my concentration was split at the time since I was in the middle of an enemy skirmish, but it seems like a pretty apt descriptor.  I’m still not going to call it GOTY 2018 yet, or slap a 10/10 on the box; that said, it’s a good game that’s a worthy addition to any gamer’s collection.

There.  Now that I’ve made that clear, I’m at a much lower risk of ruffling tail feathers with my next statement: boy, the devs did not even try to hide their intentions with this game.  There’s pulling back the veil, and then there’s using a veil made of saran wrap.

But that might not be a bad thing.  Well, except when it is.

…

…Except when it isn’t.

April 21, 2016

UnchartedPalooza?? The Last of Us (Revisited)

You know what?  I’ve always felt guilty about not liking The Last of Us.

As you’d expect from someone who didn’t sing praises about a critical darling -- the people’s champion in disc form -- I took some heat for my opinions.  In the eyes of some, I didn’t get it.  Or I just hate everything.  OR I’m too young to understand it.  I’m not the only one who’s been hassled for not seeing the game as anything short of a masterpiece (and to be fair I’ve only seen a little shade thrown my way), but I find it kind of silly that people can get so wound up just because someone doesn’t like what you like. 

I think the ’94 Street Fighter movie isn’t nearly as bad as public opinion suggests, but am I going to raise hell over it?  No.  Opinions can and will vary because they’re based on interpretations of substantiated evidence.  What’s gold to some is a lump of coal to others, and we shouldn’t hate others for seeing things differently.  I’d say “it’s that simple”, but the fact that I have to use this post’s prologue as an obvious disclaimer says a lot about the situation.

So enough of that.  Let’s get to it.

March 24, 2016

On Hating Popular Things


So how do you feel about Batman?

He’s been one of the big players in the DC Comics universe for a while now.  And not to generalize, but I’d assume that Christopher Nolan’s trilogy of Bat-movies secured his place in the public consciousness.  From what I've heard, it’s reached a point where the Dark Knight has become the superhero of the DC Universe, movies or otherwise -- even taking the top honors from Superman.  When it was still running, the Penny Arcade Report mentioned that a catalogue of what should’ve been Superman’s greatest moments instead focused on listing his myriad failures throughout the years -- as if to break down and even shame a national (if fictional) embodiment of truth, justice, and the American way.

With Batman vs. Superman: Dawn of Justice on the way, it’ll be interesting to see how the crew behind it handles the DC heroes.  I’ll be the first to admit that I’m very nervous, and even worried; even at a base level, it’ll take a deft hand to balance so many elements -- two superheroes well among them.  And there’s so much more spiraling around the movie: a rebooted, post-Nolan Batman, dealing with the ramifications of and backlash toward Man of Steel, establishing a cinematic universe in a fraction of the time Marvel did, et cetera, et cetera.  Done poorly, it’d be the perfect way to make people hate Batman, Superman, and DC in general -- if they didn’t already.  (Let’s just pretend Rotten Tomatoes doesn’t exist for now.)

But that’s the real issue here.  What do you do when there’s evidence -- more than enough reason -- to hate someone like Batman?  Or Superman?  Or DC?  Or anything, really?  I sure hope the answer isn’t “lose your damn mind”.

October 15, 2015

The Last of Us -- feat. Kamen Rider OOO (Part 2)


Confession time: I’ve been reluctant to make this post, and the one before it.

It’s not that I mind expressing my opinions, since I at least try to rationalize what I type out.  But things can get pretty volatile when it comes to games, especially stuff like The Last of Us.  Just look at the comments at the end of this feature -- the vitriol could melt a steel wall.  It’s one thing to disagree with someone’s opinion (and his/her personal takeaway from a game, one that tries its best to inspire thought and discourse), but it’s another to shut it down while barely trying to make a counter-argument.

Imagine how I feel in my aims to avoid rocking the boat, but to be so daring, so mad, and so audacious as to claim that an underpants-loving goof from a merchandise-driven franchise is somehow better than the weathered survivalist from 2013’s critical darling and fan favorite.  I’m a little wary, to say the least.  But I’m serious here.  Kamen Rider OOO’s Eiji is, in my eyes, a better character than Joel.  And I’d even go so far as to say that his story in general is better, too.  Yes, yes, different mediums, different objectives, etc. -- but speaking personally?  One of those characters makes me deliberate (and smile) to this day, even after experiencing his story to completion more than a year ago.  The other is Joel Grumpybuns.  So all aboard the crazy train once more, yes?

July 24, 2014

Dawn of the Planet of the Apes: A Post-World Primer

The first thing I noticed about Dawn of the Planet of the Apes is that its opening sequence is eerily identical to the opening sequence of The Last of Us.

If you know how I feel about that game, then you know that it didn’t exactly get me hyped for the hours to come.  I mean, it’s like I was playing through it all over again.  Reports and news broadcasts over mostly-black graphics; talk of a spreading disease/virus/world-ending thingamajig; the info growing progressively direr as time goes on; the last broadcast effectively signaling the end of the world; it’s all there.  I pretty much went “Oh, great.  It’s one of these stories.”  It wasn’t, thankfully, but the fear was still there at the outset. 

In all honesty, it feels like a lot of the time I get too ahead of myself.  Like, I’m pretty sure there have been posts where I’ve said that certain models -- certain storytelling conceits and frameworks -- are “broken”, and need to take at least a break from the public consciousness.  Even then, I’m certain that my…distaste for “gritty” stories is well-documented.  So once again, let me make one thing clear: I don’t hate dark or gritty stories because they’re dark.  I hate them (and not even all of them) if/when they betray their central premises and quality just to give the people what they think they want.  And speaking in terms of stuff like The Last of Us and AMC’s The Walking Dead, the post-apocalypse is something that needs a lot more work and attention than it’s gotten…yet those two “bastions” haven’t delivered.  At least to me.

But this latest Apes movie has.  And now I’ll show you why.

As you can guess, there are going to be plenty of spoilers for Dawn, The Walking Dead, The Last of Us, and probably more.  So get ready for that hotness.

Also, as a side note: I tried the Destiny beta.  You can PROBABLY guess how I feel about that.  Post incoming (maybe), but in the meantime?  Just watch this and substitute “Transformers” with “Destiny”, “Michael Bay” with “Activision”, and “robots” with “guns”.  Well, just to start.

March 10, 2014

So The Last of Us is getting a movie.


First question: why?

Second question: how come?

Third question: did you catch that vague Simpsons allusion?

February 17, 2014

On The Last of Us: Left Behind

Okay.  Let’s talk about DLC for a little bit.

I can remember a time when people were excited about the prospect.  Additions to their favorite games?  New content?  For a meager price?  No problem, they said in a united chorus.  But flash forward to the present day, and the mere mention of DLC is enough to make people retch.  These days, DLC doesn’t always mean “adding more”; it means “taking out what should have been in the game in the first place and charging extra for it.”  I guess it’s a way to soften the blow of development expenditures, and to be fair, it DOES feed into that oh-so-identifiable “games as a service” mantra.  Why let people unlock costumes in Street Fighter 4 when you can just make them pay for it later?  Why make Final Fantasy 13-2 a complete game when you can just dish out costumes, sidequests, and an impenetrable “ending” later on?  Who needs loyalty and goodwill when you can just hassle customers for more money?

As you’d expect, I wasn’t exactly excited about DLC for The Last of Us, given my…well, let’s call it “history” with the game.  But my brother -- and presumably every other person on the planet -- was.  So he played through it, and I sat through it.  I’m standing firm on my opinions about the game, but I’ve always felt bad about giving it so much trouble.  I wanted to like it, I really did -- and I wanted to be able to share the popular opinion without looking like some sort of gaming hipster.  So while I wouldn’t play through the DLC myself, I at least owed Naughty Dog a shot at redemption.

The question is, would they earn it?

Spoilers for The Last of Us -- main game and DLC -- ahead.  You might want to ride your horse on out of here if you’re looking to see The Misadventures of Joel Grumpybuns raw.

August 30, 2013

So What Makes for a Good Drama?


(Alternate post title: Do Video Games Need More Drama?)

(Alternate [alternate] post title: Calm Like a [Drama] Bomb)

(Alternate [alternate {alternate}] post title: HNGHFFFFFFFFFFFFFFF)

…Okay.  Let’s get serious now.

July 26, 2013

Let's discuss The Last of Us (Part 2).


URRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRGH.

Spoilers.  Zombies.  Opinions.  You know.  The usual stuff.  Read at your own risk, and…

*sigh*

 I miss the days when games didn’t make me sad and tired.

July 19, 2013

Let's discuss The Last of Us (Part 1).


…Urrrrrrrrrrrrrrrrrrrgh.

Spoilers, obviously.  So…yeah, going into this post recklessly (or at all)?  Not a good idea.

July 6, 2013

The Last of Us: A Very Special Post

You know how they say fish is brain food?  I think I’m starting to believe that.

I sat down one day to eat some fish and salad, with an episode of Monk playing not far away.  As it was playing, I actually started getting invested in the show; I regret not watching it in its prime, and in spite of liking the show now I still can’t seem to commit to watching it on its usual time slot.  Still, I’ve seen enough of it to know about certain plot threads -- and this episode in particular seemed primed to explore the mystery behind the man who killed Monk’s wife.  I was ready for that episode.  I wanted to see where it went.  I started thinking about The Last of Us, for whatever reason.

Something about the mystical combination of salmon and Randy Newman got me thinking about the game in earnest.  And then, suddenly, I had a thought.  An insight.  It all started to come together.

It helped to explain why, even with hours left to go on clearing the game, I have the opinions about it that I do.  And that opinion?  Well…

WARNING: Hi there.  You know, we’ve had a lot of fun tonight, but on a more serious note it’s important to remember the importance of protection…from SPOILERS.  Spoilers ruin stories for people that haven’t gotten around to experiencing them in person.  For some people, that’s okay -- and they don’t mind reading posts like this.  For others, that’s no good.  So be wary of spoilers.  Know what you want out of life -- and then, reach for your dreams.

The More You Know. 

June 26, 2013

RE: The Last of Us


I think I’ve been playing this game the wrong way. 

Warning: Minor spoilers for the first few hours of the game.  Nothing too extensive, though -- and it’s stuff you could intuit just by looking at the box art. 

June 25, 2013

Feel my POWER! Housekeeping BLASTER!


Or…something significantly less hammy.

Whatever.  Let’s chat a bit about the blog, yes?  There are a few things worth discussing.  Don’t worry, there’ll be music.  You just bring the snacks.

June 7, 2013

The Last of Us: A Pre-Discussion

I’m going to go ahead and be honest.  I really don’t know how I feel about The Last of Us right now.  

I know that’s unfair, but hear me out here.  If you’ve been reading this blog for long enough, you can probably pinpoint my tastes and preferences.  You know where I want to go with my own works.  And I’m pretty damn sure you know that I’ve been burned badly by plenty of recent releases.  So there’s no doubt in my mind that, even if the quality of the game is actually outstanding, and even if reviews that have started popping up have dished out high scores, I know that I have an unfair, unreasonable bias against The Last of Us.

But…really, can you blame me?  I don’t mind if you do -- because frankly, I blame myself.  And hopefully by the end of this post, I’ll be ready to dive into the game with a smile.