December 27, 2018

The Smash Ultimate Diaries -- ACT III

So I’m trying to decide whether Spider-Man: Into the Spider-Verse is better than, worse than, or equal to Homecoming, but in the grand scheme of things it doesn’t really matter.  While I have reservations about giving modern-day Sony’s movie division any credit or praise, a good movie is a good movie, and Miles Morales’ big screen debut is more than simply “good”.

It’s worth watching for its presentation alone -- an animated movie that doesn’t feel the need to play with kid gloves by default.  Granted there are times when the movie gets in its own way with possibly too much style -- during my viewing I thought a few times that it’d be better if they toned the AV down by 10-20% -- but it’s a critical hit more often than it misses.  Kingpin is the definition of an “absolute unit” design-wise, and seeing some of this stuff in motion makes me hungry for more.  Not just a sequel, but for other movies to be emboldened to give the style (or something like that) an honest try.  Like, Disney, maybe mimic this instead of another live-action remake?

The funny thing about the movie is that, while Homecoming stepped away from the origin story affect, Spider-Verse revels in it -- to its benefit.  Fair move, considering that we’re following Miles now.  Still, even if you’re wary of another superhero origin story, there’s more than enough meat on this movie’s bones to keep you satiated.  Shout-outs to this movie for making parents that feel like real people; this version of Jefferson isn’t just trying to run for Jesus like Spider-Man PS4’s Jefferson, and --

Wait, I feel like I should be talking about something else right now.  Oh, right.  Smash Bros.  Let’s talk about it one more time…with a focus on World of Light.  Because I beat it, and talking about that is…well, it’s necessary, I think.

December 20, 2018

The Smash Ultimate Diaries -- ACT II

Hey, welcome back to another post on my newfound crack addiction.

I had a friend come over recently, and he asked me what I thought of Smash Bros. Ultimate.  My answer, without hesitation: “It goes without saying, but this is the best Smash yet.”  I didn’t think that was a controversial statement -- can’t imagine a lot of people disagreeing with me, though we’ll see what the verdict is a year out from release -- but naturally, my brother chimed in to say “Ehhhhhhhhhhh, I dunnoooooooooooo…”  Naturally.  Because naturally, he pines for the days of Melee.  Except for that time when we played Melee again, and we all decided (in an unspoken decree) that that was a mistake.

Okay, sure, it’s not as if Melee is the worst or anything.  But the game is old enough to drive now, and holding it in unrivaled esteem does it, the franchise, or us no favors.  Even if you’re the type to uphold it for its gameplay/tournament merits, can we at least meet halfway and agree that Ultimate has the best visuals, presentation, sound design, and content thus far?  Can we?

I bet we can.  And with that out of the way, let’s talk about more Smash Ultimate stuff.

December 13, 2018

The Smash Ultimate Diaries -- ACT I

You know, I had a feeling this would happen.

Don’t misunderstand right off the bat; it’s not as if I’m about to say “Super Smash Bros. Ultimate is a huge disappointment.”  On the contrary.  I think it’s a good game, and here’s why: just as I predicted, there have been multiple instances since release day on December 7th (6th if you’re like me and had the digital version pre-loaded alongside geographical advantages) when I had to make a call.  Play more Smash, or get more sleep?

I’ve chosen Smash over sleep on more than one occasion.  I probably shouldn’t.  I mean, as of writing I feel a cold coming on, and it wasn’t long ago that I went to bed early because I felt like throwing up.  I didn’t, thankfully -- I need to work on rebuilding my streak of going over a decade without puking -- but the worst part about it wasn’t that I felt like my insides sparked a bloody revolution.  It was that I missed out on valuable Smash time.

Right now, all I want to do is play it more.  But in the interest of keeping this blog alive, let’s go ahead and have a random collection of thoughts.  Then more smashing.