I’m almost done with Kingdom Hearts 2…again.
To say that I have
mixed feelings about the game would be an understatement the size of a
double-decker bus. Keeping in mind that
I was one of the wide-eyed fans getting mega-hyped about its arrival (probably
because I was a part of THE target audience), I have to wonder what state of
mind drove me to get so excited. Was it
because of the flashy attacks? Bashing
enemies with pure style? Going
boosh-boosh-boosh and doing flip-de-loops?
If that’s the case, then anyone who needed evidence for their thesis on “How
Teenagers Are All Idiots”, I’d make for some fine proof.
Kingdom Hearts 2 is not an awful game by any stretch. It’s just full of things that make it hover
dangerously close to the edge. Roxas and
his pain-inducing prologue, the disorganized Organization XIII, the shift from
the east/west hybridization to cookie-cutter anime fare, the segregated plot,
the still-piddling minigames, the absurd gameplay decisions, the unevenness of
Reaction Commands, the mash-happy nature, the handling of the worlds…there’s a
lot to discuss, and I will in due time.
But for everything the game does wrong,
there are just a number of things that it does so right.
The same, of course,
could be said for Kingdom Hearts 1. Frankly, I find it funny that a game could be
so flawed, yet so fantastic at the
same time.
(There’s your
alliteration for the day.)




