Showing posts with label Elizabeth. Show all posts
Showing posts with label Elizabeth. Show all posts

February 12, 2014

Guest piece! Get your guest piece!


So, BioShock Infinite is a pretty cool game, and something worth talking about for a while.  And I did exactly that over on Battle Misfit.  That's right, I wrote a guest piece -- and the only way you'll ever get to read it is if you head over there right now!  Or...you know, whenever you feel like clicking this link.

It doesn't lead to viruses.  I promise.

I said as much a couple of days ago, but it bears repeating: Battle Misfit is looking for guest writers, so if you want to have something of your own posted to rival me, then this is your chance.  Get in that action, or just lounge around and read what I wrote...as usual.

Give it a look if you want.  If not, then just stick around here.  There's a new D.O.X. is Dead post right below this one -- and I swear that direction won't be confusing when someone finds this post randomly six months down the line.

May 4, 2013

Let’s discuss BioShock Infinite (Part 3).


And here we are at last -- the ending.  Where to begin, where to begin.

Warning: it all ends here, folks.  If you’re ready to take the plunge, read on.

May 2, 2013

Let’s discuss BioShock Infinite (Part 2).

Before we keep going, there’s something that I want to bring up.  Something that’s…well, not critical, but I think it’s an important distinction to keep in mind.  Basically, the word of the day is “preference”.

In the last part, one of my biggest issues with the game had to do with Elizabeth.  Not because she was a bad character (she isn’t), but because I wanted her to take the leading role instead of the steely private investigator Booker DeWitt.  That desire is still within me.  I still think there’s something to be had if Elizabeth was the star -- and while I can’t quite come up with a way to tweak the gameplay to suit her, it’s still a possibility that might have worked with a little elbow grease.  But here’s the thing: even if they COULD have made the game from Elizabeth’s perspective, I’m not saying they SHOULD have.  Nor am I saying the game is any worse off because of it.

That’s the thing about preference.  In the case of Infinite, virtually everything that’s on display here is objectively good.  Mechanically airtight, intellectually satisfying, sensually appeasing…like I said before, the high marks it’s earned from magazines and websites are more deserved than with dozens of games released this generation.  Granted a TENOUTTATEN only means so much, but surely you get the point.  In the case of preferences, people prefer what this game has to offer.  There’s not much for them to complain about.

Except for the ending.

WARNING: GOOD GOD, DO NOT READ THIS POST IF YOU HAVEN’T FINISHED THE GAME.  I’M NOT PLAYING AROUND HERE.  GO.  LEAVE.  DON’T READ.  DON’T MAKE ME DISABLE YOUR INTERNET FROM HERE.  BECAUSE I CAN, THANKS TO THE POWER OF ANTI-SPOILER TECHNOLOGY.

April 18, 2013

So Why Not Make a Female Protagonist?


Yep.  This topic. 

I didn’t really want to make a post on this topic, because the point has been argued elsewhere, and probably argued far better than I ever could (or am about to).  But the thought’s been on my mind for a while now, and I figure it’s as good a time as any to discuss it while it’s still a fresh topic.  So here we go.  Bear with me here.