Showing posts with label Kingdom Hearts 2. Show all posts
Showing posts with label Kingdom Hearts 2. Show all posts

September 30, 2012

The Return of Jafar: A Kingdom Hearts 2 Retrospective (Part 3)

I’ve written more than two hundred posts for this blog, and I’ve noticed a certain trend.  I’m not about to crunch any numbers, but if I had to guess, a fifth of them would be about fighting games, a third would go to writing, and the rest to JRPGs.  It wasn’t exactly my intention, but I’m willing to roll with it for now.  It’s much more rewarding and pleasing to talk about those than shooters.

And on that note, I have to ask: do you know why I prefer JRPGs to shooters?  If you’ll let me make a blanket statement, it’s that shooters (especially today’s shooters) are eerily similar.  If you’ve shot with one machine gun, you’ve shot them all.  If you hide behind one wall of sandbags, moving to the next one becomes second nature.  And the less said about the narratives attached (Gears of War 3 being a prime example), the better off we’ll all be.  That’s not to say that all shooters are stupid and identical -- Bioshock and Borderlands say hi -- but in theory, JRPGs are the more varied genre.

Don’t get me wrong, the genre’s LOADED with clichés and trite elements -- Magnacarta 2 says hi -- but the lynchpins of JRPGs, the story and especially the gameplay, are what make each one distinct from one another.  Turn-based games.  Strategy hybrids.  Real-time combat.  ATB systems.  Speaking as someone who’s played his fair share of JRPGs, I’d argue that if you’re running away from battles, you’re not getting your money’s worth.  Fighting, and getting stronger, and turning your ragtag team into harbingers of destruction are as valuable as the story itself.  At least, they should be if the game is doing its job.

Which brings us to Kingdom Hearts 2.  

Readers, you might want to go grab your favorite snack.  This is gonna be heavy.

September 9, 2012

The Return of Jafar: A Kingdom Hearts 2 Retrospective (Part 2)


A funny thing happened the other day when I went to Best Buy with my brother.  We wandered over to the games section (as we often do), and while faffing about I happened to catch a glimpse of the player’s guide for KH3D.  It was surprisingly weighty; a part of me thought about flipping through, but since my intent is to one day play it I decided not to risk getting spoiled.  And this is coming from someone who normally has no problems with reading spoilers; that should tell you just how much hope I have for this series, regardless of missteps.

Anyway, I held up the cover and showed it to my brother.  “Look, it’s your best friend Sora,” I said jokingly.  I imagine he’s more of a Riku fan than a Sora fan -- if only because I feel the opposite way.  Still, I wanted to see his reaction.

He gave the guide’s cover a skeptical glare.  “Man, Kingdom Hearts would be so much better if they took out all the Disney stuff.”

It took all of my willpower to resist doing this.



August 21, 2012

The Return of Jafar: A Kingdom Hearts 2 Retrospective (Part 1)


So.  Kingdom Hearts 3D is finally out.

Cripes.  I’d like to think that I have a handy grasp on the franchise, but I’m having a hard time remembering any games -- well, any meaningful, canon-advancing games -- that put our hero Sora in the spotlight.  I’m drawing a serious blank here.  Outside of Kingdom Hearts 2, what have we had?  A prequel starring Roxas, another prequel featuring a Roxas-lookalike, a girl, and an idiot; a remake of a card battle game; a cell phone game…if my memory’s correct, Sora (and with it, the actual progression of the canon instead of filling in plot points -- or widening them, more than likely) has been out of action for about seven years.  Or if not out of action due to some game I'm missing, then far-removed from the public eye.

Which is kind of weird, considering 1) he’s the hero of the story, and 2) he’s what helps make the series great.  But I suppose there’s no point in whining, now that our hero’s come back.  And from what I’ve heard -- a few reviews aside -- KH3D is something of a return to form.  (Though of course, people said the same thing about Birth By Sleep…)  Well, from the video or two I’ve seen, there’s a pretty big emphasis on the worlds -- largely because they’re utterly massive now.  And to compensate, Sora can traverse levels with a slew of new moves.  Combined with the supposed evolution of BBS’ systems -- which I will admit weren’t the problem with that game -- it’s safe to say that from a gameplay perspective, KH3D shouldn’t be a disappointment.  With the story, who knows how it’ll go…?

Whatever the case, let the records show that I don’t hate everything Squeenix has done since KH1.  My intent is to one day get KH3D, and a 3DS along with it -- if only to enjoy cameos from the rather excellent The World Ends With You

Let the records also show that KH2, in my opinion, is vastly inferior to KH1.

August 11, 2012

Kingdom Hearts 2! But First, "The Two Ps"


I’ve been thinking about Kingdom Hearts a fair bit.  The games that I’ve played -- a whopping two -- and the games that I haven’t; make no mistake that in spite of all my nitpicks and qualms, I still like this franchise a whole lot.  It’s got potential and character; plus, I think that we need it (i.e. Kingdom Hearts 3) now more than ever.  At least, the KH3 I envision, and the one fans deserve -- not something created with Squeenix's current mindset, but with the Squaresoft sensibilities that drew us all into the universe into the first place.

Why the sudden revelation?  Because you see, a new issue of GameInformer came in yesterday.  Apparently, EA is gearing up to release Another Goddamn Shooter Army of Two: Cartel of Shadows The Devil’s Cartel. 

Sigh.  Here we go again.