Showing posts with label Tales of Berseria. Show all posts
Showing posts with label Tales of Berseria. Show all posts

May 25, 2017

The New Age of Villains?! (Part 2)


Having only put a paltry 70 hours into Persona 5, I’m not the absolute authority on the game.  From where I’m standing, though?  I’m not afraid to say that it’s got no right to be as good as it is.

Or maybe “addictive” is the word I’m looking for.  Granted that’s a byproduct of its quality -- the overflowing style, the lovable cast of characters, the simple yet satisfying combat, the godlike soundtrack, and more -- but overall, Persona 5 is a hard game to put down.  It’s almost enough to make me go on a months-long hiatus until I see those end credits roll…or, alternatively, until I max out everyone’s Confidant ranks.  I, uh, empathize with Mishima (and to a lesser extent Yusuke) way more than I should.

But even if I were to disappear and huddle in front of my TV for weeks on end?  I’ve got to get through this post first, at the very least.  It’s thematically relevant, after all; some of the stuff I said last time about the cast being potential (if not definitive) villains has already been addressed in satisfying ways.  I still have to see where things will go from there, but A) I’m eager to see how the devs will follow through on what they set up.  More importantly, there’s still point B.

Persona 5 stars a cast that you could interpret as the villains.  Meanwhile, Tales of Berseria stars a cast that you pretty much can’t interpret as anything else but the villains.  And that’s what makes it great.

May 1, 2017

The New Age of Villains?! (Part 1)


Not to be confused with the New Age of Heroes, of course.

Okay, all joking aside, I’ll say it plainly here.  This post is going to feature Persona 5, and I get the feeling that that’s a touchy subject.  Not because of the game’s quality or content, but because it’s a treasure trove of spoilers right now (and will be for a while; I’ve taken heat for offhandedly “spoiling” Persona 4 via screenshot four years after its release).  I’m not going to spoil much of anything here, because 1) that’s a dirtbag move, 2) it’s a game that deserves to be played raw, and 3) I’m actually not that far into the game compared to others, so I’m a target for spoilers as well.  So, this is only going to go up to the halfway point of the second dungeon.  If you don’t want to know anything that happens before that point, then leave now.

Also?  Notice that the header up there has more than just the Phantom Thieves.  Meaning that, yes, this is also a post on Tales of Berseria -- however tangentially for now -- which means that’ll involve spoilers as well in the near future.  Why?  Because it’s a good-ass game, and the likelihood (if not reality) that there are people out there that haven’t played it -- or worse yet, are going “what’s a Berseria?” -- fills me with enough rage and sorrow to replace every drop of blood in my body with malice that erodes me from the inside out. 

Plus it’s thematically relevant for the topic, so there’s that.

April 3, 2017

Tales of Berseria is…


So I had a moment with Tales of Berseria the other day.

I was pretty much in the last stretch of the game -- more than capable of waltzing right into the final dungeon, at least after I tied up some loose ends vis a vis the sidequests that opened up.  I did as many of those quests as I could, since I worked under the assumption that -- by virtue of the game taking up much-needed memory space on the PS4 -- I might never get the chance to play it again.  As of this post, I’ve finished the game.  I didn’t do everything (like the post-game dungeon) because I need to move on to other stuff.  But I’d say 95% of the stones were turned.

In any case, one of those sidequests got a real reaction out of me.  I didn’t cry or anything, though.  It’s just that…well, I won’t go into detail about it, because it’s a spoiler for both Berseria and (to a lesser extent) its predecessor Zestiria.  But it does involve/clarify a core character’s fate, which is just as dire as you’d expect.  Said character -- Eizen, the one who had become my favorite character -- happened to be the one I was using as an avatar on the field at the time.  So when the cutscene finished and I regained control, I could’ve gone on to do other stuff.  Fight more daemons, search for treasure, et cetera.

But I didn’t.

March 20, 2017

RE: Tales of Berseria


*sigh*

*sigh*

…Ohhhhhhhhhhhhhhhhhhhhh.

I like how that makes it sounds like I’m super-down on Tales of Berseria, but it’s actually an actual line of dialogue in the game -- and arguably even a character’s catch phrase.  Still, it feels kind of appropriate, because there is an aspect about Berseria that makes me sad.  It doesn’t have to do with the quality of the game, though.  Well, not right now.  But my issue is pretty simple.

This game is friggin’ long, and it’s pissing me off.