You know what I just
realized? I don’t know what it means to
be “old-school.”
That’s a description
that’s popped up a couple of times in discussions about Dragon’s Crown, and I’d agree that it’s a good adjective to use
(and on top of that, I agree with others that think it’s a good game). But what exactly does it mean to be
old-school? I suppose that means being a
part of the gaming chronology for any period before this current console
generation…but where’s the cutoff point?
What’s the system that definitively defines who’s a part of the
old-school collective? The Nintendo
64? The Commodore 64? I’ve been gaming for a while, but apparently
my mom was seriously into the arcade Pac-Man games at one point. Fancy that.
And that only begs the
question of what capacity one has to play games to qualify as old-school. Lines have been drawn this generation between
casual and hardcore players -- both with their own strengths and weaknesses --
but there’s a lot to consider both in terms of games and the players
themselves. I mean sure, I’ve owned games, but for the longest time
(and even to this day) it’s my brother clearing them while I watch. It’s almost contradictory that I’ve spent so
much time being a passive observer for an interactive medium. So
what’s the deciding factor? Who judges
who’s a part of the club? Are there
symposiums held in order to sort out all the vital details and ruminate on the
particulars of games of old?
…Whatever, Dragon’s Crown is still pretty friggin’
good.