Showing posts with label Transistor. Show all posts
Showing posts with label Transistor. Show all posts

April 18, 2016

So How Good are Indie Games, Really?

EA.  Ubisoft.  Activison.  WB Games.  Square-Enix.  Capcom.  Konami.  If you know any of these companies by anything even a half-step beyond their names, then you probably know that they’ve each done some less-than-savory things over the years (either that, or you’re so filled with rage that you’re puking blood into the nearest receptacle you can find).  Whether it’s shady business practices, hamstrung games, or business decisions that a sleeping toddler would advise against, those companies and more have all done something to earn the ire of the gamers they cater to.  But what are we supposed to do about it?

I’ll contend that Capcom’s Street Fighter V is a very good game, but it hasn’t gotten off to a good start in the eyes of many -- and for a lot of legitimate reasons.  Things are looking up, but players have had to suffer -- and they’ve got no choice, when you get down to it.  What can you do when a company’s effectively holding that glowing new installment or beloved franchise hostage, especially when said company’s done some nasty stuff in the past?  Further, what can you do when you have to count on the big companies or pretty much be denied of video games, period?

Well, good thing we’re not living in such a bleak dystopia.  Indie games are here, and they’re saving the medium…well, probably.  Ostensibly.  Hopefully?  Eh, let’s just talk about indie games for a bit.

May 26, 2014

On Transistor (And My Love-Hate Relationship)

My excitement for Watch Dogs is inversely proportional to hype surrounding its release -- and directly proportional to the amount of time left until said release.

I can remember a time when I thought that the game would be something new, exciting, and interesting, and actually looked forward to seeing more of it.  But from what I’ve seen and what I could gather, and with the knowledge gained from what are now semi-historical precedents (and recent concerns), I’m not feeling very confident about its quality.  Is Aiden Pearce going to be more than just a bland, designated hero living out a revenge fantasy?  Probably not.  Is the gameplay and game at large going to offer up something better than what we’ve seen in the open-world genre?  Probably not.  Is the story going to have something meaningful to say and do more than just name-check real-world concerns?  Probably not.  And I feel bad about thinking the way I do right now; once upon a time, I would have been eager to try Watch Dogs, or anything coming down the pipeline.  Now it feels like I have to wait for people to announce that the newest release is anything above "not terrible".  Look at what you’ve done to me, video games.

Well, maybe this is just a sign that I need to stay away from triple-A games forever for a while.  Tokyo Jungle has been plenty good to me recently, after all, so it’s not like I’m ready to wash my hands of this woeful medium. 

And then there’s Transistor.  Oh dear, is there ever.