February 22, 2018

Re: RE: Dragon Ball FighterZ

So I’ve been playing more Dragon Ball FighterZ, and…whew.

Don’t get me wrong.  It’s not a bad game at all.  If you know anything about it at this point -- and you should -- then you don’t need me to tell you that it’s an audiovisual treat that does justice to the brand like few other DBZ games have before.  And while the difficulty of mastering the gameplay is present (as it is with any fighter worth its salt), it’s worth it in order to fight it out with your favorite characters and carve out a win.

Still, I don’t envy anyone who’s struggling to git gud.  Nor am I willing to begrudge them, or shrug off their efforts.  Dragon Ball FighterZ may seem beginner-friendly -- and mash-happy -- on the surface, but as with any fighter that has autocombos baked in, that’s not enough to guarantee a win.  Or even the ability to stand a fighting chance.  Ergo, the learning process involved with the game.

So in the interest of trying to help out others who are getting in deep with the game, here are my thoughts, experiences, and tips so far.  Because if there’s anyone qualified to dish out pro tips, it’s a guy who hasn’t touched an arcade stick since BlazBlue came out.  The first BlazBlue.  Take that as you will.

February 15, 2018

Hiatus Time is (Almost) Over!


*insert crickets chirping here*

Yeah, it’s getting close to that time, so I figured it’d be best if I make a quick housekeeping post to announce it.  I’ve been holding Cross-Up down this winter with one-a-week posts, compared to the usual two, as per the hiatus -- one that I went on to finish writing a novel.  The progress on that is…going to take some explaining, but to put it simply?  Assuming everything goes well, I’ll be done with the lion’s share of the work before the end of the month.  Or maybe by the end of the month.  That’s a big assumption, though.  I’ve had three separate IRL interruptions in this day alone, so anything (awful) could happen.

Some days I wonder if it’s because I’m secretly a font of chaos and calamity.  It’s possible.  Check back with me three Thursdays from now; those seem to be my unluckiest days.  Not Mondays, for whatever reason.

February 8, 2018

RE: Dragon Ball FighterZ

You know that dream where you’re suddenly thrown into a classroom and forced to take a test you didn’t study for?  Or that other dream where you’re late for school/work and you have to hurry to make it there on time?  Or that other (other) dream where you drastically underestimate the length of your commute and fritter away time with naps, snacks, and video games, only to get lost both along the way and at your destination because you didn’t think to write down any navigational details?

Okay, that last one might be specific to me.  But the point is that right now, that’s what Dragon Ball FighterZ feels like to me right now.  It’s kicking my ass…and that’s (mostly) okay.  So now I’ll have to explain why.

Before that, though?  A moment of silence for Marvel vs. Capcom: Infinite.  Granted it’s not dead yet, but…well…this is a deathblow dealt to a game that’s suffered plenty already.

February 1, 2018

Xenoblade Chronicles 2: A Very Special Post (Part 3)


Well…at least the gameplay is still good.

WE’RE STUCK ON A DIFFERENT SPOILERS!
A LOT MORE THAN WE CAN SPOIL!
BUT WE GOTTA KEEP ON SPOILING!  SPOILING!  SPOILING!

Wait, wrong game.   I’m sorry for wasting your time.

As an apology, please allow me to waste even more of your time.