Showing posts with label Criticism. Show all posts
Showing posts with label Criticism. Show all posts

December 5, 2019

Re: RE: Pokémon Sword and Shield


Hoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo boy.

All right, look.  I know I implied last time that I would use this slot to gripe about Gundam Build Divers Re:Rise, but then I played through some more Pokémon Sword.  How much more?  Enough to clear the main story, and get within inches of clearing the “postgame” …and probably would have if the game hadn’t experienced a fatal error and crashed to the home screen, prompting a rage quit/decision to wash dishes/continue watching Parks and Recreation.  Speaking of, I’m super into Parks and Rec now.  I regret not watching it when it was on-air, but blame my TV and its utter inability to properly tune to NBC.  Certainly not me.

I’m at risk of losing the plot.  So let’s talk about Pokémon Sword.

May 28, 2018

What’s Going On With RWBY?


With BlazBlue: Cross Tag Battle right around the corner, I was thinking of convincing my brother that RWBY was worth a closer look -- as compared to no look at all.  Granted I knew I had a 0% chance of convincing him to watch; almost every time I make a recommendation to him, it ends up being a Green Eggs and Ham situation sans the last few pages.  Still, the thought and the upcoming game release gave me an impetus.  I haven’t seen a single episode of RWBY Volume 5 yet, and I doubt I could call myself a fan if I skipped out.

…Except I still haven’t seen a single episode.  And as much as the thought worries me, I think I know why.

April 16, 2018

Overwatch: Retribution: Uprising: Revengeance: Revelations: Subtitle: Sequel


I wonder if anyone will ever notice that I called all of the Offense heroes in Overwatch “Attack” heroes instead.  Whoops!  I mean, I could change that with a few minutes of editing, but you know what?  I think I’ll leave it for posterity -- as a way of proving just how little I know about an entire class of the game.  It’ll be great.

In other news, I’m seriously a fan of Mercy’s new ult.  No doubt it’s a dream come true for the “battle Mercy” types, but since it doesn’t correct my utter inability to aim, I’m out of luck.  For the most part.  But in a pinch, I can fight back if the need arises; I remember when I first activated it and went “WHOOOOOOOOOOOOOOOOAH!” as power coursed through me and the bullets brought the pain to three rival players.  It’s a powerful tool, as is the case with all ults -- even though these days, I mostly just use it to take flight and bail the hell out of a situation.  Because that’s my secret: I’m always a huge coward.  Bruce Banner would be proud.

Anyway, let’s talk about Overwatch some more.  And going off of the end of the last post, I’ll ask again: where does Overwatch go from here?

I have some thoughts.  But you may not like them.

April 5, 2018

Let’s discuss Kamen Rider Ex-Aid (Part 3).

Here’s a friendly PSA for any anime fans reading this: Gundam Build Divers is out and about online, and you can watch it for free either on Crunchyroll or via the GundamInfo channel on YouTube.  The same goes for Gundam Build Fighters -- the first season -- Build Fighters Try -- the second season -- and all sorts of bonus, post-season content.  The Battlogue episodes are as non-canon as it gets, but each one is a sight to behold.  Least of all because the budget for each 11-minute segment seems to have gone Trans-Aa.  YIKESY MIKESY, some of those moments are slobberknockers.

It’s been a while since I’ve seen anything Build Fighters related, but having taken the plunge with the supplementary stuff -- in preparation for Divers’ drop -- I’m reminded of how much I freaking love this installment to the Gundam franchise.  Granted I’ll gladly admit that Try is a step down from the first season, but seeing these guys in isolated instances shows what a deep appreciation I have for the overall cast and affect.  We’re a decade out from Gurren Lagann (feeling old yet?), but GBF is holding the hot-blooded mecha action down.  All hail Tryon-3.

If you’re wondering why I’m talking about Gundam in a Kamen Rider post, it’s because I need a release valve for the scorn and disdain I feel for a not-insignificant chunk of the cast.  So let’s start off this post with a few words on tone.

LET’S SPOIL!
BAD SPOIL!
DEAD SPOIL!
WHAT’S YOUR SPOIL?!
THE SPOILERS!

March 29, 2018

Let’s discuss Kamen Rider Ex-Aid (Part 2).

So Kamen Rider Ex-Aid might have the biggest time paradox I’ve ever personally seen.

Main character Emu may start the show as a medical intern, but he’s also the “genius gamer” M -- and through a flashback, the audience gets to see what that entailed.  Apparently he was an ace at fighting games (at a bare minimum), and took home the grand prize in a major tournament.  In what game?  My ears perked up at the sights and sounds of Tekken, as they should.  But that’s when time sort of collapses on itself.

Emu’s playing Tekken 7, the latest installment in the franchise to date.  Fair enough…until you remember that that game came out in March 2015 at the earliest, at least in Japan and in arcades.  The flashback in Ex-Aid specifically states that Emu joined that tournament in 2010.  And it’s pretty hard to pretend he’s playing any other installment, because A) he’s using Lars’ latest costume, and B) his opponent is using Lucky Chloe, who first made her debut in T7.  I mean, jeez.  I know Japan got the game a few years before the west, but this is ridiculous.

But I wouldn’t worry about time paradoxes too much.  Ex-Aid has bigger problems.  Much, much bigger problems.

GACCHAN!  SPOILERS UP!!

March 12, 2018

Black Panther: Something Something Politics (Part 1)

*massages forehead*

*takes a deep breath*

*sighs*

*puts on a full suit of armor*

All right.  Let’s talk about Black Panther.  And “politics”.  In the largest air quotes you can imagine.

PREDATOR ARTS!  PANTHER BITE!  PANTHER BITE!
LIKE AN ARROW -- RIGHT THERE!
AIR INTERCEPTOR!  DID YOU THINK YOU WERE SAFE?
(That’s my signal for the incoming SPOILERS.  Blame Mahvel.)  

(And bless Desk.)

January 25, 2018

Xenoblade Chronicles 2: A Very Special Post (Part 2)


I don’t normally do this, but in this case I have to come out swinging at the outset: Nia is the “best girl” in Xenoblade Chronicles 2.  No contest.

No.  Listen.  Shut up.  Listen.  It’s not even a contest.  I don’t care what the other characters are like.  I don’t care that there are Blades with less clothes or bigger chests.  None of that shit matters.  Nia is the best girl.  And I guess it’s up to me to explain why.

And I guess that’ll maybe -- just maybe -- help explain why Xenoblade Chronicles 2 let me down in the biggest way possible.  In a way I never even imagined was possible.

AAAAAAAAAAAAAAAAAAAAAAAIyah.  SPOILERS INCOMING.

January 18, 2018

Xenoblade Chronicles 2: A Very Special Post (Part 1)

Hey, Xenoblade Chronicles 2.  I have a question for you.  You know that old taunt “Well, if you love it so much, why don’t you marry it?”  Why aren’t you adapting and using that in your game?

Actually…why don’t any games really adapt and use it in their games?  

I don’t know.  That’s probably a question worth pondering from here on out, but it’d expand the scale of this little argument to something the size of a dissertation, so let’s focus on this game for now.  Otherwise, we'll be here for a million billion years -- and since I'm technically still on hiatus, I shouldn't even be bothering with this.  Yet here I am regardless.

Why?  I dunno.  Everyone needs an outlet for their rage.  I guess this is mine.

THINK YOU CAN TAKE ME?  
(And my spoilers.)
DON’T FORGET ME!  
(And these spoilers.)

August 17, 2017

Valkyria Revolution: It’s So Bad (Part 2)


Oh God, I can feel a migraine coming on already.

*sigh* Let’s just grit our teeth and power through this.  Okay?

Okay.  So the last post dealt primarily with the gameplay of Valkyria Revolution -- and true to this series’ title, it’s bad.  Stunningly bad.  As I said, not a single choice made was the right one.  Combat is slow, strategy is nonexistent, AI is worthless; the list goes on and on.  (Boy that upgrade system is borked.)  It’s unpleasant from start to finish.  At least, I assume that’s the case -- because I tapped out after seven hours with the game, and didn’t even make it to the halfway point according to the built-in table of contents.  I’m not too broken up about it, because that means I get to put more time into learning some new fighting game characters.  (Why didn’t anyone tell me Dizzy was so cool?)

I can still think of a few questions that need asking and answering, though.  Since this is a video game we’re talking about, gameplay is king.  Well, I assume as much among the general gaming populace.  Can good gameplay compensate for a bad story?  Essentially.  Tekken 7’s story is not great, but I don’t begrudge it when it lets me land a juggle combo into a Rage Art.  Can a good story save a bad game?  Possibly.  That answer will vary between people and games, especially depending on the length.  But as far as I’m concerned, there’s one ironclad rule at play here: you can’t have a game with both bad gameplay AND a bad story.

And guess which game does?

August 10, 2017

Valkyria Revolution: It’s So Bad (Part 1)


Even though I’m making a casual reference to the ill-fated Power Glove, don’t get the wrong idea.  I have no love for Valkyria Revolution.  It’s a bad game, and you should do what you can to avoid it.  In fact, my biggest take away from it is that I should go back and play Valkyria Chronicles 1.  I just might when all’s said and done.

With that said?  Valkyria Revolution isn’t just bad.  It’s fascinatingly bad.  And I guess it’s up to me to explain why.

July 3, 2017

The Final Final Fantasy (15) -- Part 3


You know, sometimes I lay awake at night and wonder: “Did I ever like Final Fantasy?”

Actually, no I don’t.  That’s a bold lie, but I have to start this post somehow.

June 26, 2017

The Final Final Fantasy (15) -- Part 2


I’m sure I made this pretty obvious via the last post, but it’s worth saying plainly here right off the bat: no, I haven’t finished Final Fantasy 15.  All things considered, you could argue that I’ve basically dropped it.  I only made it through the first 15 hours, and haven’t looked back since.  And the sad thing is that for the most part, I don’t feel bad about not having it in my life.  It says a lot about the situation when I’d rather put a sum of 177 hours into other JRPGs -- Tales of Berseria and Persona 5 -- than see Squeenix’s latest through to the end.

So with the advent of modern gaming, that puts me in a weird spot.  News has broken that the devs are planning to add in extra content -- DLC, patches, updates, and the like over the months to come.  Presumably, it’s all in service of making the game into a service to continuously suck up money come as close to the creative vision as possible; it’s a way to iron out past mistakes, tackle fan complaints, and add in features that were missing on release day.  Let’s go ahead and sidestep the debate on whether or not that content should’ve been there in the first place for a game in development for a decade.  The question then becomes one of archiving, future-proofing, and integrity.  What happens to someone who wants to see the game as it was originally released?  What if I want to see the game in a state where the devs thought an off-roading Regalia was a pipe dream?

I don’t know.  But I guess it doesn’t matter, because right now I can’t bring myself to care.

January 23, 2017

JoJo’s Bizarre Adventure: All Star Blogging (Part 6)

You know what really gets to me?  Jotaro’s hat.

I don’t have a problem with the way it looks.  It’s just that for the longest time -- before I seriously started getting into JoJo’s Bizarre Adventure -- I was under the impression that he never took it off.  Plus there’s his look in the Stardust Crusaders anime; with his black uniform and black hair, it looks as if his hat is essentially a part of his skull.  Where does one end and the other begin?  Nobody knows.  Granted that ambiguity was drastically reduced in the Diamond is Unbreakable anime by virtue of Jotaro’s white outfit, but still.  The point remains, I think.

…Is what I would like to say.  But in the very first episode of the anime, Jotaro’s hat gets blown clear off.  And then in the very first arc of the second half of the story, it gets blown off again.  It’s like, how can anyone say that the hat never comes off when it comes off almost immediately?  And on more than one occasion?  The mind boggles.  I blame memes, I suppose; it’s another instance of JoJo being pared down to absolute basics.  A generalization.  And when you generalize, you’re that much more likely to get it wrong.

So I guess I’ll get into specifics -- and use most of the rest of this post to explain why I think Stardust Crusaders is the weakest of the JoJo parts so far.  Hold on to your butts hats.

Their SPOILERS have begun!  Their SPOILERS are running out!
They will SPOIL this!  They won’t stop!
SPOILERS! (HA!  HA!  HA!  HA!)

September 1, 2016

Let’s discuss Uncharted 4: A Thief’s End (Part 2).

I know this is a post on Uncharted 4, but I feel like I should start off by mentioning Who Killed Captain Alex.

I saw it basically under the same circumstances that introduced me to Dinosaur Island -- i.e. “celebrating” the holidays with bad movie night.  But even though I went in expecting the worst, I found myself getting into the movie.  The story behind it is bizarre, to say the least, and that’s before you get into the actual movie -- which to put it simply is a Ugandan kung fu murder mystery.  Despite that (and the utterly absurd “dub”), I couldn’t help but grasp characters, motivations, and themes.  It was as much about “mortal combat” as it was about understanding the impact of the late captain, and what it meant to exact revenge for him and those closest to him.  Coupled with the sincere effort and energy infused into the film, it’s hard not to feel a sense of admiration.

Even if Who Killed Captain Alex is held together by pocket change, used floss, and a whole lot of hope, it still manages to impart something on an audience.  No matter how deep of a read you make, there’s still something to enjoy -- something to respect despite (or maybe because of) the pitiful visuals.  So while it is technically a bad movie, it doesn’t quite come across as one.  Why?  Because it’s proof that it doesn’t take much to win people over.  It doesn’t take much to win me over, even if my posts have suggested otherwise over the years.  Good stories come in many forms, regardless of the money or resources poured into it.  Still, that’s the immutable end goal: to tell a good story with the means available to you.

So here we are with A Thief’s End.  And disagree if you will, but I’m convinced that it either has a terrible story, or one so baffling that even now I have yet to grasp it.  And this is coming from someone who could grasp Who Killed Captain Alex.

April 21, 2016

UnchartedPalooza?? The Last of Us (Revisited)

You know what?  I’ve always felt guilty about not liking The Last of Us.

As you’d expect from someone who didn’t sing praises about a critical darling -- the people’s champion in disc form -- I took some heat for my opinions.  In the eyes of some, I didn’t get it.  Or I just hate everything.  OR I’m too young to understand it.  I’m not the only one who’s been hassled for not seeing the game as anything short of a masterpiece (and to be fair I’ve only seen a little shade thrown my way), but I find it kind of silly that people can get so wound up just because someone doesn’t like what you like. 

I think the ’94 Street Fighter movie isn’t nearly as bad as public opinion suggests, but am I going to raise hell over it?  No.  Opinions can and will vary because they’re based on interpretations of substantiated evidence.  What’s gold to some is a lump of coal to others, and we shouldn’t hate others for seeing things differently.  I’d say “it’s that simple”, but the fact that I have to use this post’s prologue as an obvious disclaimer says a lot about the situation.

So enough of that.  Let’s get to it.

April 4, 2016

Batman v. Superman: Dawn of Justice: Clods Among Us (Part 2)

So what’s the weirdest superpower you can think of?

I can’t help but ask, because -- speaking personally -- the vast majority of my characters are created based on what sort of powers I can give them.  Jury’s out on whether or not that’s a good idea, but recently, I’ve been challenging myself to come up with more powers from left field.  The end goal is to take a page from JoJo’s Bizarre Adventure (sans Stands): take powers that would be seemingly useless and have the characters apply them in ways that turn the “useless” into “incredible”.  Right now I’m focusing on a guy who can always be there to stop a timer -- on a watch, on a clock, on a microwave -- before it goes off…which gives him the power to effectively teleport. 

I’d say more, but chances are high that you’re here for more thoughts on Batman v. Superman: Dawn of Justice.  (Plus that idea’s super rough around the edges.)  But since we’re dealing with superheroes, it’s important to think at least a little bit about their powers/skill set/equipment.  What do they mean for the character, especially in terms of personality?  How do they impact the world around the hero or heroine?  What do they bring to the table? 

I have to ask, because in terms of this movie, the answer is a resounding nothing.

Look!  Up in the sky!  It’s a SPOILER!  It’s a SPOILER!  No, it’s blatant and overwrought symbolism that has no reason being used by a team that’s demonstrated its sheer ability to fail on even basic levels of storytelling and film-making principles!

…I mean SPOILERS.

March 10, 2016

UnchartedPalooza!! Drake’s Deception

I want to start this post off with a list of games. 

*pulls envelope out of pocket and unfolds a sheet of paper*

Ahem.  So.  This list of games includes, in no particular order:

--Tales of Zestiria
--Xenoblade Chronicles X
--The Witcher 3
--Bloodborne
--Metal Gear Solid V
--Street Fighter V
--Yakuza 4
--Valkyria Chronicles
--Ni no Kuni

By no means is this a complete list, but I’m sure you can already guess the meaning behind them.  Indeed, this is a backlog of games that I want to play -- and hopefully write about at some point.  Moreover, it’s a list of games that are readily available to me; they were within a few steps of me every time I sat down to play Uncharted 3: Drake’s Deception.  But I refused to play them until I cleared every last game in The Nathan Drake Collection.

And every time I sat down to play Drake’s Deception, I was reminded just how dearly, how desperately I wanted to bail and play something else.

November 30, 2015

Let’s “discuss” Call of Duty: Black Ops 3 (Part 3).


“For I know the plans I have for you, declares the LORD, plans for welfare and not for evil, to give you a future and a hope.  Then you will call upon me and come and pray to me, and I will hear you.”
--Jeremiah 29:11-12

All right.  One for the road.

Don’t worry.  We’ll get through the campaign together.  Or...part of it at least.  So let's go ahead and get bloppy one last time.