Hey, everybody, how’s it
going? Let’s talk about breasts.
A while back, I was on
The Escapist sifting through the forums -- something I don’t do all that often,
unless there’s an interesting topic listed on the front page. But as internet-surfing tends to go, one
thing led to another, and after a while somebody asked an interesting question:
“If Alyx Vance had big breasts, would she be a worse character?” I don’t know Half-Life well enough to comment, but I’ve heard of her before
(semi-extensively, because she’s a top-tier female character). And I know that her abject non-sexualization
is part of her appeal. “She’s wearing
clothes! She doesn’t have big
boobs! She’s not just eye candy!” And so on.
But would making her
improbably buxom automatically hurt her appeal?
Her credibility? Well, yes and
no. “Yes” in the sense that a bust boost
threatens to head into seedy territory, and could
be exploited. “No” in the sense that
just because a character is busty doesn’t make them a bad character. (See: Lulu, Cortana, Juliet Starling,
Bayonetta, Elizabeth Comstock, several Mass
Effect characters, several Dragon Age
characters, at least one character per Tales
game, and virtually every female character in the Devil Survivor games.) If a
character only exists to be objectified, that’s a problem. If a colossal chest -- for a variable
definition of “colossal” -- is used to make a character visually distinct, and
as a trait of a character than a defining characteristic, then it makes for
more stable ground.
Which brings me to Senran Kagura -- the seediest of all seedy
games.