July 25, 2019

Let’s discuss Bloodstained: Ritual of the Night (Part 1).


So I finished Bloodstained: Ritual of the Night a couple of weeks ago, and…

Well…

Hmmmm.

I feel like this is the kind of post that might make me a lot of enemies, so let me choose my words very carefully here.  Also, I’ll go ahead and switch to the Royal Guard style, just in case.

July 4, 2019

RE: Samurai Shodown (2019)


I’ve been thinking of the best way to succinctly describe Samurai Shodown (2019) -- a way to summarize it in a way that’s accurate, entertaining, and gives me a 1% higher chance to get more pageviews.  It hasn’t been easy, partly because SNK’s latest is a far cry from a LOT of stuff on store shelves these days.

Pared down to basics?  Sure, you could say it’s Street Fighter at the core.  That is, it takes fundamental concepts and strategies and upholds them over virtually everything else.  Conversely, that means that this game is not on the level of your standard “anime fighter”.  There’s been a jump to 3D graphics, but it’s by no means a 3D fighter like Tekken or Soul Calibur.  I wouldn’t even put it on the same level as Mortal Kombat, goriness aside.  No, this is its own beast.  An anomaly, for sure.

That’s why I’ve come up with a way to succinctly describe the game.  Samurai Shodown is the best game.

…For pissing people off, that is.