So I have a question to start off: why do things suck?
By “things” I mean, of course, products in the
media and entertainment industries.
Movies, TV shows, books, music, video games -- all of that and
more. One would think, or at least hope,
that if a product is allowed to grace store shelves (physical or digital), then
it should be good enough to merit that.
The gatekeepers on all walks of entertainment should, in theory, do
their jobs and keep the trash from becoming available for purchase. Right?
But even if we overlook the business aspect of the
equation, there’s still the creative input and vision that goes behind the
stuff that sucks. As of this post, it’s
2017. Media consumption is easier than
it’s ever been thanks to various technological advents -- and it’ll only get
easier from here. Creators and audiences
alike should have an idea by now of
what works and what doesn’t. What’s good
and what’s bad. What’s appreciable and
what’s unacceptable. Audiences should be
able -- if not willing -- to call out fouls in a product. But they shouldn’t have to reach that point
in the first place, because good content creators should have the skill to
avoid some of their respective media’s worst vices.
That’s how it should be. Except it isn’t. Valkyria
Revolution is proof of that.
*sigh* Let’s talk about the main character.



