Showing posts with label Kratos. Show all posts
Showing posts with label Kratos. Show all posts

March 25, 2013

Let’s “discuss” God of War: Ascension.

Hey, have you ever heard of that game Mystic Heroes?

It’s an old GameCube (and PS2) title by the guys who did the Dynasty Warriors series.  And it shows; aesthetic differences aside, the goal -- as always -- is to make your way across the map, beating down as many undead soldiers, monsters, and generals as you can.  To the game’s credit, its greatest strength is the addition of magic that helps break up the monotony of mashing the attack button.  Press the Y button, and fire off, say, some lightning bolts.  Hold it down, and you can target enemies with lock-on magic.  Hit X, and you’ll be able to spice up your physical attack with magic -- and a chance to cause a status effect that’s dependent on the attack’s element (wind confuses, lightning slows, fire burns, ice freezes).  Couple that with some RPG mechanics and plenty of magic types to seek out and equip, and you’ve got yourself a handy-dandy little game.

Is it perfect?  No, of course not.  And it’s definitely started showing its age.  And that voice acting is something else, to the point where I wouldn’t even call it voice acting.  But I still like it; part of it’s in a sort of sympathetic “aw, bless your heart” capacity, as you’d expect.  But part of it is because I’m genuinely having fun with the game.  I’m planning on playing through it some more as soon as I’m able (and maybe doing a little post on it somewhere down the line).

It doesn’t bode well for God of War: Ascension when I realized I'd rather play a decade-old game instead.