Showing posts with label Villains. Show all posts
Showing posts with label Villains. Show all posts

April 19, 2018

Let’s discuss Kamen Rider Ex-Aid (FINALE).

I thought of something else I like about Emu from Kamen Rider Ex-Aid: his ability to bring disparate (and routinely awful) people together for a good cause.  That’s probably not a unique trait among protagonists -- count how many of Goku’s allies once tried to kill him or his friends -- but it’s still something I appreciate here.  As part of his character arc, Emu has to learn how to work with others so that he can be more than just an MLG pro gamer; by learning how to trust others and accept his limits, he evolves as a Rider, a doctor, and a person.  The ultimate proof of his growth comes late in the series, where he makes a choice that comes off as strikingly dark in the context of Ex-Aid.  It’s for a good cause, but still.  Yikesy mikesy.

I wish that Emu had a better supporting cast along the way, because anyone not named Emu on the heroes’ side is tolerable at best (IMO, of course).  Admittedly that would take the punch out of his arc, and to be fair steal whatever good moments the others can muster, but they go a long way to make the journey to the final episode a rough one.  But even so, there is a saving grace.

If you’re just tuning in, then I’ll say it upfront: Ex-Aid is worth watching just to see its villains.

I’LL CLEAR THIS POST WITH NO CONTINUES!
(Just tons of spoilers.)

May 25, 2017

The New Age of Villains?! (Part 2)


Having only put a paltry 70 hours into Persona 5, I’m not the absolute authority on the game.  From where I’m standing, though?  I’m not afraid to say that it’s got no right to be as good as it is.

Or maybe “addictive” is the word I’m looking for.  Granted that’s a byproduct of its quality -- the overflowing style, the lovable cast of characters, the simple yet satisfying combat, the godlike soundtrack, and more -- but overall, Persona 5 is a hard game to put down.  It’s almost enough to make me go on a months-long hiatus until I see those end credits roll…or, alternatively, until I max out everyone’s Confidant ranks.  I, uh, empathize with Mishima (and to a lesser extent Yusuke) way more than I should.

But even if I were to disappear and huddle in front of my TV for weeks on end?  I’ve got to get through this post first, at the very least.  It’s thematically relevant, after all; some of the stuff I said last time about the cast being potential (if not definitive) villains has already been addressed in satisfying ways.  I still have to see where things will go from there, but A) I’m eager to see how the devs will follow through on what they set up.  More importantly, there’s still point B.

Persona 5 stars a cast that you could interpret as the villains.  Meanwhile, Tales of Berseria stars a cast that you pretty much can’t interpret as anything else but the villains.  And that’s what makes it great.

May 1, 2017

The New Age of Villains?! (Part 1)


Not to be confused with the New Age of Heroes, of course.

Okay, all joking aside, I’ll say it plainly here.  This post is going to feature Persona 5, and I get the feeling that that’s a touchy subject.  Not because of the game’s quality or content, but because it’s a treasure trove of spoilers right now (and will be for a while; I’ve taken heat for offhandedly “spoiling” Persona 4 via screenshot four years after its release).  I’m not going to spoil much of anything here, because 1) that’s a dirtbag move, 2) it’s a game that deserves to be played raw, and 3) I’m actually not that far into the game compared to others, so I’m a target for spoilers as well.  So, this is only going to go up to the halfway point of the second dungeon.  If you don’t want to know anything that happens before that point, then leave now.

Also?  Notice that the header up there has more than just the Phantom Thieves.  Meaning that, yes, this is also a post on Tales of Berseria -- however tangentially for now -- which means that’ll involve spoilers as well in the near future.  Why?  Because it’s a good-ass game, and the likelihood (if not reality) that there are people out there that haven’t played it -- or worse yet, are going “what’s a Berseria?” -- fills me with enough rage and sorrow to replace every drop of blood in my body with malice that erodes me from the inside out. 

Plus it’s thematically relevant for the topic, so there’s that.

February 6, 2017

JoJo’s Bizarre Adventure: All Star Blogging (Part 8)

All right.  Let’s talk about “Chase”.

I think that all of the JoJo’s Bizarre Adventure openings are special -- top-notch work, and a joy to behold and listen to alike.  Personally, that extends to the sixth opening “Chase”.  It’s not my favorite, but it’s still plenty impressive.  From what I can gather, not everyone feels the same way; there have been complaints that the song doesn’t fit JoJo (and belongs with other shonen/anime as per its “generic” nature).  Or, alternatively, they’ll say that the dreary aesthetic and harsh tones are too stark a contrast for a show that revels in its randomly shifted -- and shifting -- color palette.

My argument is that it always seemed as if “Chase” represented a logical progression for the Diamond is Unbreakable anime.  I guessed as much once “Crazy Noisy Bizarre Town” dropped.  Okay, first opening?  Lots of happy sounds and poppy visuals, which can help an audience start falling in love with Morioh and its people.  But since this is JoJo, a series that revels in horror and suffering, it was only a matter of time once the plot kicked in -- and of course, it kicked in right around the time when “Chase” made its debut.  You can’t exactly have the cast dancing and goofing off when one of the story’s major, plot-propelling moments is a serial killer’s murder of an innocent middle school boy who just happened to learn too much.  All because he wanted his sandwich.

So yeah, I like “Chase” as a song, as an opening, and as a representation.  Still, there was one thing that bugged me for the longest time.  I kept asking “Hey, what’s with that weird stony heart with an anchor on it?”  Luckily, I did eventually get my answer -- and like Diamond is Unbreakable at large, it was glorious.

I’ll SPOIL you anywhere
I’ll SPOIL you anytime
You know I’ll SPOIL you
There is no escape (from SPOILERS)

April 24, 2014

Who Wins Out -- Heroes or Villains?

If you’ve been checking around the blog recently, you might have guessed that I’ve got Infamous: Second Son on the brain.  (The posts on which will come this Monday and Thursday, so look forward to my joy/despair.)  And with good reason; I may not be one for comics, but I’ve always loved the idea of superheroes.  And by extension, I’ve always loved the potential that they hold.  Powers beyond the mortal man!  A persona that’s larger than life!  HnnnnnnnnnnnnnnnngCOSTUMES!  There’s a lot to love, so there’s an obvious reason why they’re so popular today.

But if The Avengers -- and the internet at large -- is any indication, it’s that people love villains as well.  Maybe more.  Tom Hiddleston’s Loki made a huge splash in the first Thor movie, much to its (and his) credit; his presence helped make that movie what it was, and you could say the same pretty damn easily about The Dark World.  Loki’s popular, but I’d bet that he’s not the only one who’s enjoyed his fair share of popularity.  Nor will he be the last.

And I find that more than a little interesting, if we’re being honest.  Along with Loki’s horns.  That seems like an accident waiting to happen -- if it hasn’t already.  On the other hand, they ARE curved upward, so, you know.  S'all good.

January 10, 2014

As Black as Lightning (Part 3 -- FINALE)

(Cross-Up is still on hiatus, but don't worry -- it'll be back before the end of the month, maybe!  In the meantime, have one more irreverent and overzealous post on a certain magical video game!  Because that's what you're here for, right?  Not the sauerkraut jokes?)

If for some silly reason you’re just joining me here for this FFXIII miniseries (here’s part 1, and here’s part 2), let me give you another primer.  The thrust of my argument is that Lightning Farron, lead character of this so-called Lightning Saga and Square-Enix’s current golden girl, is actually the villain of her games…and as of the last post, you can add “insane” to her name.  If only by accident -- or sheer writing incompetence, if you prefer.

I’d like to think that this trend is going to continue, and get even worse, with Lightning Returns.  It’s easy to shrug off the game as having a garbage story and just enjoying the gameplay -- but that really is a disservice to everyone involved.  If a game is going to tell a story, especially if it’s part of a genre half-built on telling stories, then the quality of the game CAN’T be divorced from the quality of its story.  The technique has to be judged, as do its particulars; ideas, themes, and especially characters have to be taken in wholesale.  And that includes the sequel nobody begged for…to another sequel nobody begged for.

It’s hard to get a full understanding of the story without playing all of Lightning Returns, but with the release date lurching ever closer (God help us all), I think there are just enough details for me to make a few claims.  Obviously, all of this is going to be up for interpretation, so feel free to disagree with me.  I’ll welcome dissent, even if I don’t exactly have a good counterargument.  One man’s villain is another man’s hero, after all.    

So let’s get started.  But before I begin, let’s step back for a moment.  A long moment.

Spoilers for FFXIII and XIII-2 -- and potentially Lightning Returns -- incoming.  I would probably not even read this post if I was you.  Or…you know, if I was smart.
  

January 3, 2014

As Black as Lightning (Part 2)


(Cross-Up is still on hiatus, because who needs posts on video games when you can enjoy the holidays?  In the meantime, please enjoy this post on a video game!)

And here we are again. 

If you’re just joining me here for this little miniseries (and here’s part 1 if you missed it), let me give you a primer.  In lieu of current -- and in my eyes overwhelming -- evidence, I’m convinced that Square Enix’s beloved Lightning Farron is more than what she appears to be on the surface.  Whether you’re convinced she’s a strong, cool heroine or a bland marketing tool, I have my own theory in mind.  Simply put, I think this so-called “Lightning Saga” of Final Fantasy XIII games earned its name because the titular lady is actually the villain.  Or if not that, then at least a villain.

It should go without saying, but die-hard fans of Lightning/FFXIII MIGHT want to stay away from this post.  It’ll keep your blood pressure at a stable level.

(Spoilers for FFXIII and XIII-2 incoming…and also Metal Gear Rising, tangentially.  I would run now if I were you, especially if you want to see the games fresh.  Especially MGR.  Because it’s so friggin’ cool.)

September 13, 2013

Why Anime is Amazing: Because Hideyoshi

YouTube is a very dangerous place.

It seems like it wasn’t that long ago when you could load up a video -- a song, or maybe an out-of context clop -- and be done with it.  But recently, it seems like every time I load up the site (which is often, given that I listen to video game music when writing), I end up getting sidetracked by the “recommended for you” cache that inevitably pops up.  It’s like a measure designed specifically to make sure my time gets wasted.  It’s either that or ensuring that I fall prey to the siren song of nostalgia.

One of the things that happened to catch my eye one day was a song from Sengoku Basara.  I’ve always had a fondness for the franchise -- for obvious reasons -- and Samurai Heroes helped secure that fondness thanks to its great soundtrack.  But thanks to the anime tie-in and YouTube’s dark magic sorting algorithm, “This is a Fight to Change the World” ended up getting recommended.  I’ll do you a solid and offer up a courtesy link…along with an assertion.

As it stands, the character that song belongs to -- one Hideyoshi Toyotomi -- is my favorite anime villain.