Hey, welcome back. Did you get yourself some tasty snacks? Good.
Now, in a move that
will surprise absolutely no one who’s read this blog for more than eight
minutes, I have to make an assertion: the “gritty story” model might be
broken. I say MIGHT because there’s always the chance that a movie, or a game, or
whatever will come my way that makes me eat my words. If that day is coming, then in light of The Walking Dead, I can tell you right
now that said day is pretty far off.
USGamer’s Jeremy Parish
-- whose words you should be reading when you’re not reading mine -- took a
look at Metal Gear Solid: Ground Zeroes
and raised
a legitimate complaint about one of its issues (independent of it being a $40
$30 demo). Apparently, GZ takes a dip into some seriously seedy territory, and it takes
the franchise -- a goofy-as-hell franchise, more often than not -- to a very
dark place, and a place that The Phantom
Pain might not be prepared to tackle.
Or illuminate, or explore. It
remains to be seen how events will be handled, but Parish makes his point while
pointing to some of the problems gritty fare runs into: sometimes they’re not
prepared to go into those depths, but do it anyway because…well, that’s just a
thing you do with a gritty story. Go
dark or go home.
And trust me; there are
times when I wish some stories would just go home. As you can guess.
Make your first move, so what’s it gonna be?
You’re trapped in the new world of SPOILER
Fighter III!
Fight for the future, so what’s it gonna be?
The 3rd Strike, y’all, it’s SPOILER
Fighter III!
Side note: did anyone notice that I called Andrea "Angela" at first? Did anyone think to themselves that it only slightly matters?




