I just love how this series’ title has taken on a
whole new meaning with the reveal of two
new dancing spinoffs for the Persona franchise. On that note?
Hard to believe that there are two instead of just one, but I’m down for
it. Seeing the Phantom Thieves bust a
move put a smile on my face, especially when Ryuji and Ann dropped in to pop
and lock.
Oh, by the way, Ann’s my Persona 5 waifu. That
was obvious
weeks
ago, but you know. Might as well
make it official, eh? Let’s discuss why
-- WITH ULTIMATE
SPOILERS. But first…
*ahem*
Ann is best girl, your waifu is trash, your waifu
is shit, your favorite anime sucks, I want to protect that smile, don’t talk
shit about mai waifu, your waifu doesn’t exist, this is mai waifu there are
many like it but this one is mine, and other assorted memes on the subject of
waifus/anime. Pick and choose the ones
that suit you best, and apply as needed.
Now that that’s out of the way, here’s the real
question: do beautiful people have it rougher than most?
I wouldn’t know, for obvious reasons. I mean, I’ve wondered what it would be like
to be beautiful or handsome, but that ship has sailed. I have
offhandedly expressed a hope to be reincarnated as a show-stopping model in my
next life, though; having min-maxed an Intelligence build in this life, I’d
want to start fresh with a Charisma build and see what sorts of broken
abilities I can get. If that really came
to pass, though, then what would it mean?
Would I be facing all sorts of prejudices and stigmas just because I’d
be a looker so gorgeous that heads would spin clear off necks when I passed by?
I ask this, because seeing Ann in P5 got me thinking. Thanks to her position in the story, you
pretty much can’t talk about her without talking about the way she looks --
which would be a real essay-maker if she was nightmarishly ugly, but this is
Quasi-Anime Land we’re talking about.
She ain’t gonna be ugly. So
instead, we’re given the most physically attractive (in-universe) character
that Shujin Academy has to offer, to the point where she’s dramatically
different from everyone else. She’s a
natural blonde with blue eyes, taller and curvier than most in her age bracket,
and you have to strain to make out her school uniform amidst her stylish
wear. She’s got a spotlight on her the
size of a small galaxy.
So by default, everyone assumes the worst of
her. She’s trouble; she’s easy; she’s
Kamoshida’s girl. Like everyone else in
the Phantom Thieves, she’s ostracized -- but more than any other character,
she’s kept at arms’ length because of the way she looks, and for the most part
there’s very little she can do to change her appearance. Granted she could dye her hair or wear
colored contacts, but this is Ann “My Persona Will Threaten to Burn You Alive”
Takamaki we’re talking about. She’s not
exactly one to buckle under pressure.
Social graces and traditions in Japan, as far as I
know, mean that anyone who’s too far outside the spectrum of normalcy is in for
a rough time. The nail that sticks up
gets hammered down, as my Japanese teacher once said. It wasn’t just a pearl of wisdom, either; she
not only took heat for being above average in height (relative to her gender
and ethnicity), but actually got sent home in tears by her school for having
wavy hair. Naturally wavy hair. Ann
might be a fictional character, but I can’t imagine her having an easy time
among the Shujin ranks. The hate does
die down after the Kamoshida arc, but it’s a safe bet that the damage has been
done and she’s put up a wall between her and the student body. Just as well, though; you can’t be a Phantom
Thief without being an outcast.
You can’t have Ann without having her looks figure
into her character, and her role in the plot.
In terms of the former, it’s the first step towards proving what she’s
all about -- a sort of springboard for the sake of assertion and
self-expression. Not only does she not
care about how she looks (or how others perceive or shame her), but she
actively embraces them. She’s the one
that chose to do model work. She’s the
one who cares about fashion and style.
She’s the one that opts to put on brazen bikinis. That’s more than just worthy of respect. That’s rad.
Buuuuuuuuuuuuuuuuuuuut then the problems start
cropping up.
I can’t help but sweat over Ann’s implementation
in the game. It’s not as if I think
there’s a problem with the character; I have a problem with the way P5 treats her. The character says “I’m my own woman who’s
confident, bold, and stalwart no matter what I do.” Meanwhile, again and again the camera -- and
the game, by extension -- says “Yo, let’s creep on this hot girl.”
It’s like there was a mandate from the heavens
themselves, with holy orders carved into a mountain face with bolts from the
blue. Thou shalt stare at this girl as
she sweats in her white shirt and exposes her bra. Thou shalt pan down this girl’s body as she
exposes a leg in her kimono. Thou shalt
zoom in on her lady parts when she’s in her swimsuit. Thou shalt include a subplot where she must
deal with an artist who comes off as a stalker at first glance. Thou shalt have an additional subplot where
she will get blackmailed into posing nude.
Thou shalt find an excuse for her to get back into a swimsuit while
exploring the mental sanctum of the up-and-coming prime minister. And so on, and so forth.
Maybe it wouldn’t be so bad if she was willing to
play along with it every time, but
she’s not. She’s clearly annoyed by it
or expresses her reservations whenever it’s time for her to be used as a weapon
of mass distraction. And, okay, yeah, I
get it -- she has every right to be angry when it crops up, especially because
it’s not something she gets to choose of her own free will (bikini selection
aside). It’s just something that’s forced
on her by the camera work and the whims of the script. Fine.
But as anyone who plays the game knows all too well, this is a character
that appeared in the initial arc as the lust object of a violent, lecherous
teacher. And her reward from then on is
to be treated as the lust object of the player.
I’m getting some mixed signals here, is what I’m
trying to say.
To be fair, pretty much every time the fanservice
crops up, it comes off as a joke, and one that Ann sometimes plays along with. Viewed in a positive light, you could say
that it’s a way to have players acclimate to beautiful bodies (fictional or
otherwise); by using it as less of a tool for arousal and more as a laugh-happy
fact of life, it could be that the developers’ intent was to disarm players and
teach them that it’s okay to be beautiful -- and show off your body while
you’re at it. But that’s a hell of a
reach, even for me.
If I was the one behind P5, then I would’ve done one of two things: scaled back on the
Ann-service so that it doesn’t reach the point of me going “Time to creep on
Ann some more” with every anime cutscene, OR rejigger those scenes so it’s less
about Ann being forced into situations she’s uncomfortable with and more about
Ann jumping headfirst into the role of “the hot one” and then getting laughs out of her that way. Agency should always be a top priority; even
if fictional characters by definition aren’t real, you can take steps to make
them feel real. Not just tropes. Not just cheap, pandering masses of
attributes. (Remember this for later.)
That does make me wonder how well Ann was received
by gamers across the board, though. I
was under the impression that most
people were going after Makoto and Futaba as waifus. Do people even like the character? Or did the stigma she bore in-universe leak
into our world? I mean, I remember the
Hawaii event and the choice of “what kind of girl you like”. Even if choosing “someone with a hot bod”
would have put you on the fast track to Ann, could you really say that in lieu
of social graces and an effort to come off as more than just a shallow,
perverted louse? Are we hardwired by
default to put beautiful characters -- including, if not especially, those who deal in fanservice -- under
greater scrutiny because we assume that they’re only there for fanservice?
…I’m probably overthinking the shit out of
this. If you’ve got something to say on
the subject, feel free to. For now,
though? I’m about to explain why Ann is
my favorite girl of the bunch. To put it
simply, she feels the most real to me.
And part of the reason why she feels the realest is because she feels
the funniest.
No, scratch that.
She is the funniest girl. Full stop.
Even if it does involve the prospect of
Ann-service, good old Panther earns some pretty hearty laughs along the way --
like when she appears for Yusuke “Lobsters” Kitamura’s nude painting session in
enough layers of clothing to make Rufus
look like a featherweight. Then you get
to find out that she’s a terrible actress when the Thieves need to con info out
of someone; she’ll either move into some stilted improv, or break out an uneven
British accent for no reason. And then
there’s her Confidant route, wherein she decides that she’s going to become an
action movie star on a whim. Yet just as
quickly, she decides that she’s going to become a model for real -- mostly
because up to that point, she’s only been winging it, relying on her natural
beauty, and inadvertently taking a big dump on models who work ten times harder
to maintain their looks.
Ann’s antics -- or Ann-tics, if you will --
consistently put a smile on my face.
Again and again I found myself thinking “AHAHAHA, what a doofus!” But instead of shoving her aside for more
time with Little Miss Kamen Rider, it actually made me like her more. She’s a giver of jokes, as well as a prime
target for them -- even if it’s because her mind tends to go to some strange
places. And you know what? That’s
cool. Being easy to laugh at (or with)
means that the devs were willing to make her be more than a perfect polygonal
specimen. As the butt of many a joke --
and again, the deliverer of them -- she’s allowed to be more than a waifu. But of course, it goes way beyond that.
Looks aside, Ann is surprisingly normal. Low-key, even. As good as Makoto, Haru, and Futaba are, they
still have some marked roles, archetypes, and tropes rolled into their very
beings. Ann, in contrast, does not -- or
at least she has less of them. She wants
to shop, hang out with her pals, look good, and eat as many sweets as her
stomach will allow without bursting Aliens-style. That’s a lot more relatable to me than flawless
ace student council president, cinnamon bun heiress who can hijack an amusement
park, or meme-slinging hacker who could singlehandedly shut down Japan on a
whim. Her words, actions and reactions
feel decidedly more down-to-earth, partly because she isn’t necessarily chained
to her archetype. She’s allowed to have
moments of brilliance and buffoonery, of resolve and reticence, of fury and
fancy. What a paradox it is, knowing
that the character typecast as “the hot one” is the best at moving past her
role in the plot.
It goes without saying, but among the P5 girls in your party, Ann’s Confidant
route is my favorite. It gave me a lot
of the funny moments I mentioned earlier, but also put in the work to develop
her character. In a sense, you can think
of her as formless; she doesn’t hold a title like Makoto, doesn’t have major
financial ties like Haru, and doesn’t have some god-tier skills like Futaba. Coupled with the expected teenage ennui,
she’s desperate for a purpose in life.
Or, to be more precise -- given that she’s a swindler of metaphysical
desires -- she wants to find the strength to be more than just some dumb high
school girl.
The Kamoshida arc hit Ann hard -- maybe the
hardest of the whole cast. Except maybe
Ryuji, but the pervy teacher was done with him once he ruined the track star’s
leg; meanwhile, Ann was the perpetual target of his “affections”, not to
mention that Kamoshida’s antics pushed a broken-down Shiho to suicide. If not for her work as a Phantom Thief, Ann
would’ve been powerless and victimized from start to finish. It’s not hard to imagine that at some point,
she would’ve become the next Shiho -- but since we’re talking about what actually
happens in the game, we can’t exactly overlook the rooftop dive that leads to
Shiho’s hospitalization.
Ann decides that she needs to become a stronger
person to prevent anything like that from ever happening again. And beyond that? She figures that it’d just be better in
general if she opted for self-improvement.
The problem is that she has no idea how to improve herself; that’s not
the best state for her, given that she wants to present Shiho with good news
about how she’s progressing and evolving even without her only friend by her
side.
Luckily, that’s where Joker comes in. As much as I would have loved for Ann to go
down the path of the action movie star (complete with explosions and car chases
throughout her Confidant route), I’m okay with her settling on being a
model. The crux of her decision is that
despite her natural good looks (even though she eats like a pig with a full
trough) she hasn’t put any thought or effort into modeling. And it shows; she gets a rival named Mika who
ends up flabbergasted over how little work Ann has done with her job --
something she sees as a “well, whatever” offhand thing -- while Mika
practically warped her whole life around being photoshoot-ready. And eventually it catches up with Ann; Mika
shows her up, to the point where the cameramen basically tell Ann to buzz off.
Thanks to Joker’s coaching and support, Ann gets
right back in the fight. But it’s not
solely through Protagonist Power that she’s able to face the cameras (and Mika)
again; having been dealt a decisive loss, Ann has a fire lit inside her
belly. She may not have her future fully
decided, but in the present she knows where she is and what she can do -- and
what she can do is level up her modeling game to prove something
important. She can beat Mika. She can be just like the bold, sexy
villainesses she once idolized. She can
gain strength and inner fortitude. She
can show Shiho that even if they’re not side-by-side -- even if one or the
other has been hurt near-irreparably -- they can still soldier on.
And the best part? She can do it all with a smile.
As if to reward Ann for her efforts, Shiho does
manage to make some semblance of a recovery by the end of her Confidant
route. When all’s said and done, the
whip-lashing Panther ends up getting a new Persona -- the
wicked Hecate -- as a means to face life’s hardships once more. In turn, the player’s reward -- more so than
Joker’s -- is the opportunity to go from Ann’s cheerleading coach to genuine
lover. And you know what? I went for it. No reservations, no regrets; she was the
first of the ladies I maxed out, after all, so I didn’t have any excuses. I wanted to see what I’d been missing out on
all these years.
I have to be honest. Rank 9 and 10 of Ann’s route -- especially
Rank 10, once you opt into a relationship -- left me positively floored. Seeing Ann cuddle up next to Joker in the
midst of a Ferris wheel ride, cheeks rosy and eyes aglitter, made me feel something. But hearing her speak directly from the heart
and say “You’re my light” genuinely, legitimately made me breathless for a few
seconds. It made my heart,
metaphorically if not literally, skip a beat (and I hope it was the former, for
fear of cardiac issues). In that moment,
Ann became something more to me. Not
just a waifu; not just an achievement; not just a reward; not just a character
to analyze; not just a mass of polygons to put in my party; no, Ann became Ann.
The girl that I thought of as a victim, a doofus, a natural-born sadist,
a closet otaku, a glutton, a firebrand, and more throughout the story became…just Ann. Just special.
So you can imagine how it felt for me to say
goodbye to her at the end of the game.
Yup. I
actually started to cry.
Like, there were other opportunities to let the
tears start flowing prior to that final goodbye. Knowing that I’d hurt Ann by hiding Joker’s
impending imprisonment made me want a runback harder than I ever thought possible,
for example. And of course, I’d long
since reached a point where I never wanted to take her out of the party (though
I did from time to time; my bro Ryuji, however, was non-negotiable). But having
to say goodbye to Ann -- itself after a Valentine’s date that in hindsight
probably existed to help twist the knife -- got me good. It was thanks to her that I realized how much
she, Ryuji, the Phantom Thieves, and Persona
5 in general meant to me.
And after a few seconds of standing there in
stunned silence, I had a thought. “No,
wait! I don’t want to say goodbye! Let me keep playing this game! Let me keep hanging out with my pals! Please, don’t let it end!” But I did end it by my own hand eventually,
despite my mini-episode. And thanks to
the antics of Yusuke “Lobsters” Kitamura while on the road, I managed to
plaster a smile on my face…only to start getting teary-eyed again once the
credits rolled.
So where does that leave us?
I’d like to think that I’ve conclusively proven
why I prefer Ann over the others -- but to be clear, it’s not as if Makoto,
Haru, and Futaba are wastes of data. All
four of the female Phantom Thieves have pros and cons going for them, and any
given gamer has every right to pick one above the others as their beloved
waifu. But in writing these posts, I
think I’ve come to a conclusion.
Persona 5 --
and indeed, all of the modern Persona games
-- is waifus.
Persona 5 is
many things. It’s about a lot of
things. It’s about rising up against the
corruption of institutions small and large.
It’s about having the courage to seek and define one’s own sense of
justice. It’s about the damning effect
that societal pressures and expectations have on citizens young and old. It’s about the perils of seeking, obtaining,
and maintaining fame. But you know
what? None of that shit matters in the
end, even when it’s buttressed by stylish battles against demons set to catchy
acid jazz tunes. At its core, Persona 5 is about hanging out with a
bunch of freaks, idiots, and madmen -- and learning to cherish them along the
way.
So it doesn’t matter what waifu you choose. All that matters is that you walked that path
with them together. Hand in hand, with
smiles on your faces.
And in the end, isn’t that’s how it should be?
Thanks for reading. See you next time.
But seriously, Ryuji best girl confirmed. For real.
FIGHT ME 1V1 IRL, SCRUBS. I DARE
YOU.
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